mesa/src/gallium
Nanley Chery ee524e198b iris: Fix lowered images in get_main_plane_for_plane
This function was recently simplified based on the idea that if a
modifier is not present, then the plane count should not exceed the
plane count of the resource's external format. This seems to be true
except for lowered images. We don't enable compression modifiers on
lowered images, so this case was not handled during the transition.

As an example of the lowering that may occur: PIPE_FORMAT_YVYU is a
single plane, subsampled format that the gallium layer lowers to two
planes/formats (R8G8_UNORM and B8G8R8A8_UNORM) if not natively supported
by the hardware.

Fixes the assert failure when running the piglit test case:

   ext_image_dma_buf_import-sample_yuv -fmt=YVYU -auto

   ext_image_dma_buf_import-sample_yuv:
      ../../src/gallium/drivers/iris/iris_resource.c:1384:
   iris_resource_from_handle:
      Assertion `main_res->aux.surf.row_pitch_B ==
                 plane_res->surf.row_pitch_B' failed.

Also, replaces it with a new one in case this fails again:

   ext_image_dma_buf_import-sample_yuv:
      ../../src/gallium/drivers/iris/iris_resource.c:1381:
   iris_resource_from_handle:
      Assertion `isl_drm_modifier_has_aux(whandle->modifier)' failed.

Fixes: 79222e5884 ("iris: Simplify get_main_plane_for_plane")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26826>
2023-12-29 09:08:57 +00:00
..
auxiliary meson: always define {,DRAW_}LLVM_AVAILABLE one way or the other 2023-12-24 10:01:39 +00:00
drivers iris: Fix lowered images in get_main_plane_for_plane 2023-12-29 09:08:57 +00:00
frontends rusticl: check rustc version for flags requiring newer rustc/clippy 2023-12-21 18:06:26 +00:00
include radeonsi/winsys: add cs_get_ip_type function 2023-12-20 12:23:27 +00:00
targets libgl-gdi: Update wgl test to set debug flags needed for tests 2023-12-18 23:49:28 +00:00
tests pipe-loader: allow to load multiple zink devices 2023-10-14 01:01:16 +00:00
tools gallium: remove start_slot parameter from pipe_context::set_vertex_buffers 2023-08-11 06:37:22 +00:00
winsys radeonsi/winsys: add cs_get_ip_type function 2023-12-20 12:23:27 +00:00
meson.build meson: Only build WGL for Windows platform when opengl option is active 2023-12-11 22:32:08 +00:00
README.portability util: include "util/compiler.h" instead of "pipe/p_compiler.h" 2023-06-27 18:18:30 +08:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the util/compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.