mesa/src/gallium/drivers/nv50
2012-04-14 21:54:02 +02:00
..
codegen nv50/ir/ra: Use matching physical regs for function args in caller and callee. 2012-04-14 21:54:02 +02:00
Android.mk android: add CPP_SOURCES for nv50/nvc0 2011-11-06 14:38:23 -07:00
Makefile gallium/drivers: Use automake to generate makefile 2012-03-14 10:25:59 -04:00
Makefile.sources nv50/ir: temporarily exclude nv50 code emitter from build 2012-04-14 21:54:00 +02:00
nv50_2d.xml.h nv50: replace most of it with nvc0 driver ported to nv50 2011-02-28 12:41:09 +01:00
nv50_3d.xml.h nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_3ddefs.xml.h nv50: replace most of it with nvc0 driver ported to nv50 2011-02-28 12:41:09 +01:00
nv50_context.c nv50,nvc0: use new scratch buffers code 2012-04-14 06:14:21 +02:00
nv50_context.h nv50,nvc0: fix handling of user vbufs with stride < access size 2012-04-14 06:14:21 +02:00
nv50_debug.h nv50,nvc0: silence shader debug output 2011-04-10 14:06:52 +02:00
nv50_defs.xml.h nv50,nvc0: extensive surface format renaming to get consistency 2011-07-14 12:51:06 +02:00
nv50_draw.c nv50: replace most of it with nvc0 driver ported to nv50 2011-02-28 12:41:09 +01:00
nv50_formats.c nv50: add support for R8G8_R8B8 and G8R8_B8R8 formats 2012-03-09 15:21:01 +01:00
nv50_miptree.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_pc.c nv50: handle TGSI_OPCODE_ROUND 2011-08-30 13:55:07 +02:00
nv50_pc.h nv50: use larger arrays to silence warnings and fix buffer overflows 2012-02-01 07:19:54 -07:00
nv50_pc_emit.c nv50: handle TGSI_OPCODE_ROUND 2011-08-30 13:55:07 +02:00
nv50_pc_optimize.c nv50: fix potential null deref in insn modifer optimization pass 2011-08-19 16:57:30 +02:00
nv50_pc_print.c nv50: handle TGSI_OPCODE_ROUND 2011-08-30 13:55:07 +02:00
nv50_pc_regalloc.c nv50: fix bad assertion on Elements(phi->src) in regalloc 2012-02-06 12:19:57 +01:00
nv50_program.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_program.h nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_push.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_query.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_resource.c nvc0: add support for linear and buffer textures and RTs 2011-10-21 23:00:40 +02:00
nv50_resource.h nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_screen.c nv50,nvc0: handle PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS 2012-04-14 02:40:30 +02:00
nv50_screen.h nv50,nvc0: use new scratch buffers code 2012-04-14 06:14:21 +02:00
nv50_shader_state.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_state.c nv50,nvc0: hold references to the framebuffer surfaces 2012-04-14 06:14:21 +02:00
nv50_state_validate.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_stateobj.h nv50,nvc0: fix handling of user vbufs with stride < access size 2012-04-14 06:14:21 +02:00
nv50_stateobj_tex.h nv50,nvc0: share sampler state creation 2011-03-05 00:51:07 +01:00
nv50_surface.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_tex.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_texture.xml.h nv50,nvc0: extensive surface format renaming to get consistency 2011-07-14 12:51:06 +02:00
nv50_tgsi_to_nc.c nv50: don't crash on TXD opcode 2011-10-11 19:35:04 +02:00
nv50_transfer.c nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
nv50_transfer.h nv50,nvc0: add support for multi-sample resources 2011-07-14 12:51:06 +02:00
nv50_vbo.c nv50,nvc0: fix handling of user vbufs with stride < access size 2012-04-14 06:14:21 +02:00
nv50_winsys.h nouveau: switch to libdrm_nouveau-2.0 2012-04-14 02:56:33 +10:00
SConscript scons: add CPP_SOURCES for nv50/nvc0 2011-11-06 14:38:23 -07:00