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When setting texture state words for load op clears simply inherit
them from the image view for a given attachment. The only piece of
information that needs updating is the offset relative to the view
index, because unknown at image creation time.
Fix dEQP-GLES:
dEQP-GLES3.functional.texture.specification.texsubimage2d*
Fixes:
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| .. | ||
| ci | ||
| common | ||
| csbgen | ||
| drm-shim | ||
| include | ||
| pco | ||
| vulkan | ||
| .clang-format | ||
| .dir-locals.el | ||
| .editorconfig | ||
| meson.build | ||