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read-only mirror of https://gitlab.freedesktop.org/mesa/mesa
There are some situations where we don't get a binary. In those cases it is not relevant to report the statistics. This was detected while using shader-db, with a shader that has a xfb vertex shader that was not writing to gl_Position. It that case IDVS_POSITION binary was zero, so later compiling IDVS_VARYING was skipped. Due the skip, the pan_stat structure was not initialized, so the debug used the wrong isa, that used different measurements. This lead to shader-db report tool failing, due having a mix-up of measurements. Although an alternative would be to try to ensure that the structure is always initialized, seems just more natural to just not report on shaders with empty binaries (as the stats would be zero for all measurements). Reviewed-by: Christoph Pillmayer <christoph.pillmayer@arm.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39310> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.