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Kenneth Graunke ec2e8bc33f intel/compiler: Avoid copy propagating large registers into EOT messages
EOT messages need to use g112-g127 for their sources.  With the new
opt_split_sends pass, we may be constructing an EOT message from two
different registers, and be able to copy propagate the original values
into those SENDs.

This can cause problems if we copy propagate from a large register
(say an RGBA value which is 4 GRFs in SIMD8 or 8 GRFs in SIMD16), in a
situation where the SEND only read a subset of that (say the alpha value
out of an RGBA texturing result).  g112-127 can only hold 16 registers
worth of data, and sometimes we can only use g112-126.  So, we can't
propagate if the GRFs in question are larger than 15 GRFs.

Fixes a shader validation failure in Alan Wake.  Thanks to Ian Romanick
for catching this!

shader-db on Icelake shows that only SIMD32 programs are affected, and
the results are pretty negligable:

   total instructions in shared programs: 19615228 -> 19615269 (<.01%)
   instructions in affected programs: 10702 -> 10743 (0.38%)
   helped: 1 / HURT: 43 / largest change: +/- 2 instructions

   total cycles in shared programs: 852001706 -> 852001566 (<.01%)
   cycles in affected programs: 767098 -> 766958 (-0.02%)
   helped: 68 / HURT: 64 / largest change: +/- 774 cycles

   GAINED: 2 / LOST: 0

Fixes: 589b03d02f ("intel/fs: Opportunistically split SEND message payloads")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6803
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17390>
2022-07-07 20:20:01 +00:00
.github/workflows Init macOS GitHub Action 2022-06-09 09:24:52 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci/lava: Update license header 2022-07-07 00:28:53 +00:00
android Android.mk: Intermediate output paths may already be absolute 2022-06-26 22:06:36 +00:00
bin bin: Add a script for filtering/sorting refcount logs 2022-05-02 16:58:20 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: Bump 22.2 branchpoint by two weeks 2022-07-06 15:11:36 -07:00
include vulkan: Update Vulkan XML and headers to 1.3.219. 2022-07-06 16:27:21 +00:00
src intel/compiler: Avoid copy propagating large registers into EOT messages 2022-07-07 20:20:01 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig ci/vs2019: Update editorconfig for ps1 files 2022-06-14 21:14:33 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml ci: Remove the trailing "when: never"s from rules. 2022-06-30 18:31:21 +00:00
.mailmap .mailmap: Switch Jason Ekstrand to @collabora.com 2022-01-26 20:08:31 +00:00
CODEOWNERS CODEOWNERS: evelikov renamed to xexaxo 2022-06-24 12:28:59 +00:00
meson.build meson: drop dladdr check on win32 2022-06-28 14:02:14 +00:00
meson_options.txt meson: Add build option for gallium-d3d12-video feature 2022-05-24 16:36:31 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump to 22.2-devel for next cycle 2022-04-13 23:40:25 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.