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Converts gl_VertexID to (gl_VertexIDMESA + gl_BaseVertex). gl_VertexIDMESA is backed by SYSTEM_VALUE_VERTEX_ID_ZERO_BASE, and gl_BaseVertex is backed by SYSTEM_VALUE_BASE_VERTEX. v2: Put the enum in struct gl_constants and propoerly resolve the scope in C++ code. Fix suggested by Marek. v3: Reabase on Matt's foreach_in_list changes (was using foreach_list). v4 (Ken): Use a systemvalue instead of a uniform because STATE_BASE_VERTEX has been removed. v5: Use a boolean to select lowering, and only allow one lowering method. Suggested by Ken. v6 (Ken): Replace strcmp against literal "gl_BaseVertex"/"gl_VertexID" with SYSTEM_VALUE enum checks, for efficiency. v7: Rebase on context constant initialization work. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> |
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| egl | ||
| gallium | ||
| gbm | ||
| getopt | ||
| glsl | ||
| glx | ||
| gtest | ||
| hgl | ||
| loader | ||
| mapi | ||
| mesa | ||
| util | ||
| Makefile.am | ||
| SConscript | ||