mesa/src/gallium
Lionel Landwerlin 5d95aa3964 intel/perf: allow metric sets to be loaded with on OA reports
A bunch of performance counters rely on register snapshots on top of
the OA reports. Those are already conditional to the query mode in the
equations :

   availability="true $QueryMode &&"

This change allows to disable counters that are only available with
additional register snapshots. This will be useful if you only want to
OA reports to extract performance counter values.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Antonio Caggiano <antonio.caggiano@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10216>
2021-05-18 14:28:48 +00:00
..
auxiliary gallium/u_threaded: don't reference resource in pipe_transfer 2021-05-17 10:37:24 +00:00
drivers intel/perf: allow metric sets to be loaded with on OA reports 2021-05-18 14:28:48 +00:00
frontends gallium/dri: Remove unused dri_drawable::drisw_surface 2021-05-17 16:02:18 -04:00
include gallium: allow to report errors from p_screen::resource_bind_backing 2021-05-10 16:38:04 +00:00
targets wgl: Remove opengl32.mingw.def. 2021-05-13 13:18:16 +00:00
tests gallium: split drawid out of pipe_draw_info and as a separate draw_vbo param 2021-04-30 03:59:19 +00:00
tools gallium/tools: add option to use Meld for diffing 2021-05-07 15:48:03 +00:00
winsys panfrost: Try to align scanout resource stride on 64 bytes 2021-05-17 09:48:34 +02:00
Android.common.mk
Android.mk gallium: rename 'state tracker' to 'frontend' 2020-05-13 13:46:53 -04:00
meson.build asahi: Add Gallium driver 2021-05-02 17:54:05 -04:00
README.portability gallium: change comments to remove 'state tracker' 2020-05-13 13:47:27 -04:00

	      CROSS-PLATFORM PORTABILITY GUIDELINES FOR GALLIUM3D 


= General Considerations =

The frontend and winsys driver support a rather limited number of
platforms. However, the pipe drivers are meant to run in a wide number of
platforms. Hence the pipe drivers, the auxiliary modules, and all public
headers in general, should strictly follow these guidelines to ensure


= Compiler Support =

* Include the p_compiler.h.

* Cast explicitly when converting to integer types of smaller sizes.

* Cast explicitly when converting between float, double and integral types.

* Don't use named struct initializers.

* Don't use variable number of macro arguments. Use static inline functions
instead.

* Don't use C99 features.

= Standard Library =

* Avoid including standard library headers. Most standard library functions are
not available in Windows Kernel Mode. Use the appropriate p_*.h include.

== Memory Allocation ==

* Use MALLOC, CALLOC, FREE instead of the malloc, calloc, free functions.

* Use align_pointer() function defined in u_memory.h for aligning pointers
 in a portable way.

== Debugging ==

* Use the functions/macros in p_debug.h.

* Don't include assert.h, call abort, printf, etc.


= Code Style =

== Inherantice in C ==

The main thing we do is mimic inheritance by structure containment.

Here's a silly made-up example:

/* base class */
struct buffer
{
  int size;
  void (*validate)(struct buffer *buf);
};

/* sub-class of bufffer */
struct texture_buffer
{
  struct buffer base;  /* the base class, MUST COME FIRST! */
  int format;
  int width, height;
};


Then, we'll typically have cast-wrapper functions to convert base-class 
pointers to sub-class pointers where needed:

static inline struct vertex_buffer *vertex_buffer(struct buffer *buf)
{
  return (struct vertex_buffer *) buf;
}


To create/init a sub-classed object:

struct buffer *create_texture_buffer(int w, int h, int format)
{
  struct texture_buffer *t = malloc(sizeof(*t));
  t->format = format;
  t->width = w;
  t->height = h;
  t->base.size = w * h;
  t->base.validate = tex_validate;
  return &t->base;
}

Example sub-class method:

void tex_validate(struct buffer *buf)
{
  struct texture_buffer *tb = texture_buffer(buf);
  assert(tb->format);
  assert(tb->width);
  assert(tb->height);
}


Note that we typically do not use typedefs to make "class names"; we use
'struct whatever' everywhere.

Gallium's pipe_context and the subclassed psb_context, etc are prime examples 
of this.  There's also many examples in Mesa and the Mesa state tracker.