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From RENDER_SURFACE_STATE::AuxiliarySurfaceQPitch on BDW+, This field must be set to an integer multiple of the Surface Vertical Alignment Accomplish this by aligning the height of each MCS layer to main surface's vertical alignment. Prevents the following test group from failing on Xe2 when a future commit enables multi-layer fast-clears in anv: dEQP-VK.api.image_clearing.*. clear_color_attachment.multiple_layers. *_clamp_input_sample_count_* The main test I used to debug this: dEQP-VK.api.image_clearing.core. clear_color_attachment.multiple_layers. a8b8g8r8_unorm_pack32_64x11_clamp_input_sample_count_2 Backport-to: 25.3 Reviewed-by: Jianxun Zhang <jianxun.zhang@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37660> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.