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Recent change to use drmGetDevices2() made me realize that build configured using PKG_CONFIG_PATH=my_drm_lib_path/pkgconfig ./autogen.sh considers the libdrm path gotten from pkgconfig only during make. When invoking "make install" the relink command puts system library ahead of the path gotten from pkgconfig (and starts to fail as system libdrm isn't new enough). This change forces the relink command to respect pkgconfig settings. It looks to me that in https://bugs.freedesktop.org/show_bug.cgi?id=100259 with Emil et al considering it a libtool bug. Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com> [Emil Velikov: add inline comment] Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
203 lines
4.4 KiB
Makefile
203 lines
4.4 KiB
Makefile
# Copyright © 2012 Intel Corporation
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#
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# Permission is hereby granted, free of charge, to any person obtaining a
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# copy of this software and associated documentation files (the "Software"),
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# to deal in the Software without restriction, including without limitation
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# the rights to use, copy, modify, merge, publish, distribute, sublicense,
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# and/or sell copies of the Software, and to permit persons to whom the
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# Software is furnished to do so, subject to the following conditions:
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#
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# The above copyright notice and this permission notice (including the next
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# paragraph) shall be included in all copies or substantial portions of the
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# Software.
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#
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# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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# IN THE SOFTWARE.
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if HAVE_SHARED_GLAPI
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SHARED_GLAPI_CFLAGS = -DGLX_SHARED_GLAPI
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SHARED_GLAPI_LIB = $(top_builddir)/src/mapi/shared-glapi/libglapi.la
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endif
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SUBDIRS =
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EXTRA_DIST = SConscript
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if HAVE_XF86VIDMODE
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EXTRA_DEFINES_XF86VIDMODE = -DXF86VIDMODE
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endif
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AM_CFLAGS = \
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-I$(top_srcdir)/include \
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-I$(top_srcdir)/include/GL/internal \
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-I$(top_srcdir)/src \
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-I$(top_srcdir)/src/loader \
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-I$(top_builddir)/src/mapi \
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-I$(top_srcdir)/src/mapi \
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-I$(top_builddir)/src/mapi/glapi \
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-I$(top_srcdir)/src/mapi/glapi \
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$(VISIBILITY_CFLAGS) \
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$(SHARED_GLAPI_CFLAGS) \
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$(EXTRA_DEFINES_XF86VIDMODE) \
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-D_REENTRANT \
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-DDEFAULT_DRIVER_DIR=\"$(DRI_DRIVER_SEARCH_DIR)\" \
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$(DEFINES) \
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$(LIBDRM_CFLAGS) \
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$(DRI2PROTO_CFLAGS) \
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$(GLPROTO_CFLAGS) \
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$(X11_INCLUDES)
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lib_LTLIBRARIES = lib@GL_LIB@.la
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noinst_LTLIBRARIES = libglx.la
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libglx_la_SOURCES = \
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clientattrib.c \
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clientinfo.c \
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compsize.c \
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create_context.c \
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eval.c \
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glxclient.h \
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glxcmds.c \
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glxconfig.c \
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glxconfig.h \
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glxcurrent.c \
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glx_error.c \
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glx_error.h \
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glxext.c \
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glxextensions.c \
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glxextensions.h \
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glxhash.c \
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glxhash.h \
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glx_pbuffer.c \
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glx_query.c \
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indirect.c \
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indirect_glx.c \
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indirect_init.c \
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indirect_init.h \
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indirect_size.c \
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indirect_texture_compression.c \
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indirect_transpose_matrix.c \
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indirect_vertex_array.c \
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indirect_vertex_array.h \
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indirect_vertex_array_priv.h \
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indirect_vertex_program.c \
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indirect_window_pos.c \
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packrender.h \
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packsingle.h \
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pixel.c \
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pixelstore.c \
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query_renderer.c \
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render2.c \
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renderpix.c \
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single2.c \
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singlepix.c \
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vertarr.c
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libglx_la_LIBADD = $(top_builddir)/src/loader/libloader.la
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if HAVE_DRISW
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libglx_la_SOURCES += \
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drisw_glx.c \
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drisw_priv.h
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endif
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if HAVE_DRICOMMON
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libglx_la_SOURCES += \
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dri_common.c \
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dri_common.h \
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dri_common_query_renderer.c \
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dri_common_interop.c \
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xfont.c
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endif
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if HAVE_DRI2
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libglx_la_SOURCES += \
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dri2.c \
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dri2_glx.c \
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dri2.h \
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dri2_priv.h \
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dri_glx.c \
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dri_sarea.h \
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XF86dri.c \
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xf86dri.h \
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xf86dristr.h
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endif
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if HAVE_DRI3
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libglx_la_SOURCES += \
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dri3_glx.c \
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dri3_priv.h
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libglx_la_LIBADD += $(top_builddir)/src/loader/libloader_dri3_helper.la
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endif
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if HAVE_APPLEDRI
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libglx_la_SOURCES += \
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applegl_glx.c
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SUBDIRS += apple
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libglx_la_LIBADD += $(builddir)/apple/libappleglx.la
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endif
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if HAVE_WINDOWSDRI
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libglx_la_SOURCES += \
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driwindows_glx.c
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SUBDIRS += windows
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libglx_la_LIBADD += \
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$(builddir)/windows/libwindowsdri.la \
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$(builddir)/windows/libwindowsglx.la
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endif
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if USE_LIBGLVND_GLX
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AM_CFLAGS += \
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-DGL_LIB_NAME=\"lib@GL_LIB@.so.0\" \
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$(GLVND_CFLAGS)
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libglx_la_SOURCES += \
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g_glxglvnddispatchfuncs.c \
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g_glxglvnddispatchindices.h \
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glxglvnd.c \
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glxglvnd.h \
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glxglvnddispatchfuncs.h
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GL_LIB_VERSION=0
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else
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AM_CFLAGS += \
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-DGL_LIB_NAME=\"lib@GL_LIB@.so.1\"
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GL_LIB_VERSION=1:2
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endif
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# Push the libdrm furhter up, as due to libtool bug we might end up relinking
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# against the system one.
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GL_LIBS = \
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$(LIBDRM_LIBS) \
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libglx.la \
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$(top_builddir)/src/mapi/glapi/libglapi.la \
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$(SHARED_GLAPI_LIB) \
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$(GL_LIB_DEPS)
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GL_LDFLAGS = \
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-no-undefined \
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-version-number $(GL_LIB_VERSION) \
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$(BSYMBOLIC) \
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$(GC_SECTIONS) \
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$(LD_NO_UNDEFINED)
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lib@GL_LIB@_la_SOURCES =
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lib@GL_LIB@_la_LIBADD = $(GL_LIBS)
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lib@GL_LIB@_la_LDFLAGS = $(GL_LDFLAGS)
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if HAVE_WINDOWSDRI
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lib@GL_LIB@_la_LDFLAGS += -lgdi32 -lopengl32 -Wl,--disable-stdcall-fixup
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endif
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SUBDIRS += . tests
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include $(top_srcdir)/install-lib-links.mk
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