mesa/src
Dave Airlie eadc1b6134 mesa/fbobject: propogate Layered when reusing attachments.
When reusing a depth attachment as a stencil, we need to propogate
the layered bit, otherwise we fail to complete the framebuffer.

discovered running ./bin/fbo-depth-array depth-layered-clear
on virgl on haswell.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: "11.1 11.2" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit 35859d5bbb)
2016-04-11 21:02:17 +01:00
..
egl Android: clean-up and fix DRI module path handling 2016-04-11 21:02:16 +01:00
gallium st/clover: Add libelf cflags to the build 2016-04-11 21:02:16 +01:00
gbm gbm.h: Add a missing stddef.h include for size_t. 2015-10-30 19:12:14 +00:00
getopt
glsl Android: glsl: fix dependence on YACC_HEADER_SUFFIX from build system 2016-04-11 21:02:16 +01:00
glx glx: update to updated version of EXT_create_context_es2_profile 2016-04-11 21:02:15 +01:00
gtest mesa: Enable subdir-objects globally. 2015-06-26 12:55:25 +01:00
hgl glapi/hgl: Drop extern "C" as it was added to glapi 2015-05-13 15:26:29 -04:00
loader virtio_gpu: Add PCI ID to driver map 2016-04-11 21:02:16 +01:00
mapi mesa: do not enable KHR_debug for ES 1.0 2015-12-04 16:37:06 +00:00
mesa mesa/fbobject: propogate Layered when reusing attachments. 2016-04-11 21:02:17 +01:00
util ralloc: Fix ralloc_adopt() to the old context's last child's parent. 2016-01-08 12:05:26 +02:00
Makefile.am glsl: move shader_enums into nir 2015-10-09 15:03:28 -04:00
SConscript scons: rework the EGL build 2015-07-22 16:35:27 +01:00