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Send the DestroyContext protocol immediately when glXDestroyContext is called, and never call it when glXFreeContextEXT is called. In both cases, either destroy the client-side structures or, if the context is current, set xid to None so that the client-side structures will be destroyed later. I believe this restores the behavior of the original SGI code. See src/glx/x11 around commit 5df82c8. The spec doesn't say anything about glXDestroyContext not really destroying imported contexts (it acts like glXFreeContextEXT instead), but that's what the original code did. Note that glXFreeContextEXT on a non-imported context does not destroy it either. Fixes the piglit test glx-free-context. NOTE: This is a candidate for the 7.11 branch. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Adam Jackson <ajax@redhat.com> Reviewed-by: Eric Anholt <eric@anholt.net>
457 lines
12 KiB
C
457 lines
12 KiB
C
/*
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* Copyright © 2010 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Soft-
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* ware"), to deal in the Software without restriction, including without
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* limitation the rights to use, copy, modify, merge, publish, distribute,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, provided that the above copyright
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* notice(s) and this permission notice appear in all copies of the Soft-
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* ware and that both the above copyright notice(s) and this permission
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* notice appear in supporting documentation.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABIL-
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* ITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF THIRD PARTY
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* RIGHTS. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR HOLDERS INCLUDED IN
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* THIS NOTICE BE LIABLE FOR ANY CLAIM, OR ANY SPECIAL INDIRECT OR CONSE-
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* QUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
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* DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
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* TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFOR-
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* MANCE OF THIS SOFTWARE.
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*
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* Except as contained in this notice, the name of a copyright holder shall
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* not be used in advertising or otherwise to promote the sale, use or
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* other dealings in this Software without prior written authorization of
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* the copyright holder.
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*
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* Authors:
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* Kristian Høgsberg (krh@bitplanet.net)
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*/
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#include "glapi.h"
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#include "glxclient.h"
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extern struct _glapi_table *__glXNewIndirectAPI(void);
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/*
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** All indirect rendering contexts will share the same indirect dispatch table.
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*/
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static struct _glapi_table *IndirectAPI = NULL;
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static void
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indirect_destroy_context(struct glx_context *gc)
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{
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__glXFreeVertexArrayState(gc);
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if (gc->vendor)
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XFree((char *) gc->vendor);
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if (gc->renderer)
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XFree((char *) gc->renderer);
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if (gc->version)
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XFree((char *) gc->version);
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if (gc->extensions)
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XFree((char *) gc->extensions);
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__glFreeAttributeState(gc);
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XFree((char *) gc->buf);
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Xfree((char *) gc->client_state_private);
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XFree((char *) gc);
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}
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static Bool
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SendMakeCurrentRequest(Display * dpy, CARD8 opcode,
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GLXContextID gc_id, GLXContextTag gc_tag,
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GLXDrawable draw, GLXDrawable read,
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xGLXMakeCurrentReply * reply)
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{
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Bool ret;
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LockDisplay(dpy);
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if (draw == read) {
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xGLXMakeCurrentReq *req;
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GetReq(GLXMakeCurrent, req);
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req->reqType = opcode;
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req->glxCode = X_GLXMakeCurrent;
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req->drawable = draw;
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req->context = gc_id;
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req->oldContextTag = gc_tag;
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}
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else {
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struct glx_display *priv = __glXInitialize(dpy);
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/* If the server can support the GLX 1.3 version, we should
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* perfer that. Not only that, some servers support GLX 1.3 but
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* not the SGI extension.
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*/
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if ((priv->majorVersion > 1) || (priv->minorVersion >= 3)) {
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xGLXMakeContextCurrentReq *req;
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GetReq(GLXMakeContextCurrent, req);
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req->reqType = opcode;
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req->glxCode = X_GLXMakeContextCurrent;
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req->drawable = draw;
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req->readdrawable = read;
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req->context = gc_id;
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req->oldContextTag = gc_tag;
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}
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else {
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xGLXVendorPrivateWithReplyReq *vpreq;
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xGLXMakeCurrentReadSGIReq *req;
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GetReqExtra(GLXVendorPrivateWithReply,
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sz_xGLXMakeCurrentReadSGIReq -
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sz_xGLXVendorPrivateWithReplyReq, vpreq);
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req = (xGLXMakeCurrentReadSGIReq *) vpreq;
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req->reqType = opcode;
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req->glxCode = X_GLXVendorPrivateWithReply;
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req->vendorCode = X_GLXvop_MakeCurrentReadSGI;
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req->drawable = draw;
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req->readable = read;
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req->context = gc_id;
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req->oldContextTag = gc_tag;
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}
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}
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ret = _XReply(dpy, (xReply *) reply, 0, False);
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UnlockDisplay(dpy);
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SyncHandle();
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return ret;
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}
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static int
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indirect_bind_context(struct glx_context *gc, struct glx_context *old,
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GLXDrawable draw, GLXDrawable read)
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{
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xGLXMakeCurrentReply reply;
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GLXContextTag tag;
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__GLXattribute *state;
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Display *dpy = gc->psc->dpy;
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int opcode = __glXSetupForCommand(dpy);
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if (old != &dummyContext && !old->isDirect && old->psc->dpy == dpy) {
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tag = old->currentContextTag;
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old->currentContextTag = 0;
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} else {
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tag = 0;
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}
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SendMakeCurrentRequest(dpy, opcode, gc->xid, tag, draw, read, &reply);
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if (!IndirectAPI)
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IndirectAPI = __glXNewIndirectAPI();
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_glapi_set_dispatch(IndirectAPI);
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gc->currentContextTag = reply.contextTag;
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state = gc->client_state_private;
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if (state->array_state == NULL) {
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glGetString(GL_EXTENSIONS);
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glGetString(GL_VERSION);
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__glXInitVertexArrayState(gc);
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}
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return Success;
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}
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static void
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indirect_unbind_context(struct glx_context *gc, struct glx_context *new)
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{
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Display *dpy = gc->psc->dpy;
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int opcode = __glXSetupForCommand(dpy);
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xGLXMakeCurrentReply reply;
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if (gc == new)
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return;
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/* We are either switching to no context, away from a indirect
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* context to a direct context or from one dpy to another and have
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* to send a request to the dpy to unbind the previous context.
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*/
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if (!new || new->isDirect || new->psc->dpy != dpy) {
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SendMakeCurrentRequest(dpy, opcode, None,
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gc->currentContextTag, None, None, &reply);
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gc->currentContextTag = 0;
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}
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}
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static void
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indirect_wait_gl(struct glx_context *gc)
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{
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xGLXWaitGLReq *req;
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Display *dpy = gc->currentDpy;
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/* Flush any pending commands out */
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__glXFlushRenderBuffer(gc, gc->pc);
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/* Send the glXWaitGL request */
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LockDisplay(dpy);
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GetReq(GLXWaitGL, req);
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req->reqType = gc->majorOpcode;
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req->glxCode = X_GLXWaitGL;
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req->contextTag = gc->currentContextTag;
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UnlockDisplay(dpy);
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SyncHandle();
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}
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static void
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indirect_wait_x(struct glx_context *gc)
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{
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xGLXWaitXReq *req;
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Display *dpy = gc->currentDpy;
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/* Flush any pending commands out */
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__glXFlushRenderBuffer(gc, gc->pc);
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LockDisplay(dpy);
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GetReq(GLXWaitX, req);
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req->reqType = gc->majorOpcode;
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req->glxCode = X_GLXWaitX;
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req->contextTag = gc->currentContextTag;
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UnlockDisplay(dpy);
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SyncHandle();
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}
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static void
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indirect_use_x_font(struct glx_context *gc,
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Font font, int first, int count, int listBase)
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{
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xGLXUseXFontReq *req;
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Display *dpy = gc->currentDpy;
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/* Flush any pending commands out */
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__glXFlushRenderBuffer(gc, gc->pc);
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/* Send the glXUseFont request */
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LockDisplay(dpy);
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GetReq(GLXUseXFont, req);
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req->reqType = gc->majorOpcode;
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req->glxCode = X_GLXUseXFont;
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req->contextTag = gc->currentContextTag;
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req->font = font;
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req->first = first;
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req->count = count;
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req->listBase = listBase;
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UnlockDisplay(dpy);
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SyncHandle();
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}
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static void
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indirect_bind_tex_image(Display * dpy,
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GLXDrawable drawable,
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int buffer, const int *attrib_list)
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{
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xGLXVendorPrivateReq *req;
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struct glx_context *gc = __glXGetCurrentContext();
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CARD32 *drawable_ptr;
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INT32 *buffer_ptr;
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CARD32 *num_attrib_ptr;
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CARD32 *attrib_ptr;
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CARD8 opcode;
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unsigned int i;
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i = 0;
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if (attrib_list) {
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while (attrib_list[i * 2] != None)
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i++;
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}
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opcode = __glXSetupForCommand(dpy);
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if (!opcode)
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return;
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LockDisplay(dpy);
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GetReqExtra(GLXVendorPrivate, 12 + 8 * i, req);
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req->reqType = opcode;
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req->glxCode = X_GLXVendorPrivate;
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req->vendorCode = X_GLXvop_BindTexImageEXT;
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req->contextTag = gc->currentContextTag;
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drawable_ptr = (CARD32 *) (req + 1);
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buffer_ptr = (INT32 *) (drawable_ptr + 1);
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num_attrib_ptr = (CARD32 *) (buffer_ptr + 1);
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attrib_ptr = (CARD32 *) (num_attrib_ptr + 1);
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*drawable_ptr = drawable;
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*buffer_ptr = buffer;
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*num_attrib_ptr = (CARD32) i;
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i = 0;
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if (attrib_list) {
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while (attrib_list[i * 2] != None) {
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*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 0];
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*attrib_ptr++ = (CARD32) attrib_list[i * 2 + 1];
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i++;
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}
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}
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UnlockDisplay(dpy);
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SyncHandle();
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}
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static void
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indirect_release_tex_image(Display * dpy, GLXDrawable drawable, int buffer)
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{
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xGLXVendorPrivateReq *req;
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struct glx_context *gc = __glXGetCurrentContext();
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CARD32 *drawable_ptr;
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INT32 *buffer_ptr;
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CARD8 opcode;
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opcode = __glXSetupForCommand(dpy);
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if (!opcode)
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return;
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LockDisplay(dpy);
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GetReqExtra(GLXVendorPrivate, sizeof(CARD32) + sizeof(INT32), req);
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req->reqType = opcode;
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req->glxCode = X_GLXVendorPrivate;
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req->vendorCode = X_GLXvop_ReleaseTexImageEXT;
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req->contextTag = gc->currentContextTag;
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drawable_ptr = (CARD32 *) (req + 1);
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buffer_ptr = (INT32 *) (drawable_ptr + 1);
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*drawable_ptr = drawable;
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*buffer_ptr = buffer;
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UnlockDisplay(dpy);
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SyncHandle();
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}
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static const struct glx_context_vtable indirect_context_vtable = {
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indirect_destroy_context,
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indirect_bind_context,
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indirect_unbind_context,
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indirect_wait_gl,
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indirect_wait_x,
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indirect_use_x_font,
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indirect_bind_tex_image,
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indirect_release_tex_image,
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NULL, /* get_proc_address */
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};
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/**
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* \todo Eliminate \c __glXInitVertexArrayState. Replace it with a new
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* function called \c __glXAllocateClientState that allocates the memory and
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* does all the initialization (including the pixel pack / unpack).
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*/
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_X_HIDDEN struct glx_context *
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indirect_create_context(struct glx_screen *psc,
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struct glx_config *mode,
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struct glx_context *shareList, int renderType)
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{
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struct glx_context *gc;
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int bufSize;
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CARD8 opcode;
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__GLXattribute *state;
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opcode = __glXSetupForCommand(psc->dpy);
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if (!opcode) {
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return NULL;
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}
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/* Allocate our context record */
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gc = Xmalloc(sizeof *gc);
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if (!gc) {
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/* Out of memory */
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return NULL;
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}
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memset(gc, 0, sizeof *gc);
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glx_context_init(gc, psc, mode);
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gc->isDirect = GL_FALSE;
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gc->vtable = &indirect_context_vtable;
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state = Xmalloc(sizeof(struct __GLXattributeRec));
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if (state == NULL) {
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/* Out of memory */
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Xfree(gc);
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return NULL;
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}
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gc->client_state_private = state;
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memset(gc->client_state_private, 0, sizeof(struct __GLXattributeRec));
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state->NoDrawArraysProtocol = (getenv("LIBGL_NO_DRAWARRAYS") != NULL);
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/*
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** Create a temporary buffer to hold GLX rendering commands. The size
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** of the buffer is selected so that the maximum number of GLX rendering
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** commands can fit in a single X packet and still have room in the X
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** packet for the GLXRenderReq header.
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*/
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bufSize = (XMaxRequestSize(psc->dpy) * 4) - sz_xGLXRenderReq;
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gc->buf = (GLubyte *) Xmalloc(bufSize);
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if (!gc->buf) {
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Xfree(gc->client_state_private);
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Xfree(gc);
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return NULL;
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}
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gc->bufSize = bufSize;
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/* Fill in the new context */
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gc->renderMode = GL_RENDER;
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state->storePack.alignment = 4;
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state->storeUnpack.alignment = 4;
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gc->attributes.stackPointer = &gc->attributes.stack[0];
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/*
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** PERFORMANCE NOTE: A mode dependent fill image can speed things up.
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*/
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gc->fillImage = __glFillImage;
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gc->pc = gc->buf;
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gc->bufEnd = gc->buf + bufSize;
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gc->isDirect = GL_FALSE;
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if (__glXDebug) {
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/*
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** Set limit register so that there will be one command per packet
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*/
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gc->limit = gc->buf;
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}
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else {
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gc->limit = gc->buf + bufSize - __GLX_BUFFER_LIMIT_SIZE;
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}
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gc->majorOpcode = opcode;
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/*
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** Constrain the maximum drawing command size allowed to be
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** transfered using the X_GLXRender protocol request. First
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** constrain by a software limit, then constrain by the protocl
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** limit.
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*/
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if (bufSize > __GLX_RENDER_CMD_SIZE_LIMIT) {
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bufSize = __GLX_RENDER_CMD_SIZE_LIMIT;
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}
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if (bufSize > __GLX_MAX_RENDER_CMD_SIZE) {
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bufSize = __GLX_MAX_RENDER_CMD_SIZE;
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}
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gc->maxSmallRenderCommandSize = bufSize;
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return gc;
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}
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struct glx_screen_vtable indirect_screen_vtable = {
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indirect_create_context
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};
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_X_HIDDEN struct glx_screen *
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indirect_create_screen(int screen, struct glx_display * priv)
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{
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struct glx_screen *psc;
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psc = Xmalloc(sizeof *psc);
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if (psc == NULL)
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return NULL;
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memset(psc, 0, sizeof *psc);
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glx_screen_init(psc, screen, priv);
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psc->vtable = &indirect_screen_vtable;
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return psc;
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}
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