mesa/src/broadcom/common
Alejandro Piñeiro 60145629a2 v3dv: initial CreateGraphicsPipeline/DestroyPipeline implementation
The basic to get the spirv built to nir, including calling some common
nir passes. Pending deep review if all those are needed or if we miss
some, but for that it would be better to be able to run existing
tests.

Enough to get assembly generated for simple tests.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6766>
2020-10-13 21:21:26 +00:00
..
v3d_cpu_tiling.h vc4: Declare the last cpu pointer as being modified in NEON asm. 2019-01-29 16:00:25 -08:00
v3d_debug.c v3dv: initial CreateGraphicsPipeline/DestroyPipeline implementation 2020-10-13 21:21:26 +00:00
v3d_debug.h v3dv: initial CreateGraphicsPipeline/DestroyPipeline implementation 2020-10-13 21:21:26 +00:00
v3d_device_info.c broadcom: Move v3d_get_device_info to common 2019-07-17 20:02:34 +00:00
v3d_device_info.h broadcom: Move v3d_get_device_info to common 2019-07-17 20:02:34 +00:00
v3d_limits.h broadcom/common: increase V3D_MAX_TEXTURE_SAMPLERS, add specific OpenGL limit 2020-10-07 20:21:17 +00:00
v3d_macros.h broadcom/vc5: Add XML for V3D 4.2. 2018-01-27 18:57:58 +11:00