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Signed-off-by: Rhys Perry <pendingchaos02@gmail.com> Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40242>
195 lines
5.7 KiB
C
195 lines
5.7 KiB
C
/*
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* Copyright 2018 Collabora Ltd.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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#include "compiler/nir/nir_builder.h"
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#include "nir.h"
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/**
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* Moves terminate{_if} intrinsics out of loops.
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*
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* This lowering turns:
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*
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* loop {
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* ...
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* terminate_if(cond);
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* ...
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* }
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*
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* into:
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*
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* reg = false
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* loop {
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* ...
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* if (cond) {
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* reg = true;
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* break;
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* }
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* ...
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* }
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* terminate_if(reg);
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*/
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static bool
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move_out_of_loop(nir_builder *b, nir_intrinsic_instr *instr)
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{
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nir_cf_node *node = instr->instr.block->cf_node.parent;
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while (node && node->type != nir_cf_node_loop)
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node = node->parent;
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if (node == NULL)
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return false;
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/* Lower the loop to LCSSA form, so that we don't break SSA. */
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nir_convert_loop_to_lcssa(nir_cf_node_as_loop(node));
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/* Create phi instruction for the terminate condition. */
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nir_phi_instr *phi_instr = nir_phi_instr_create(b->shader);
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nir_def_init(&phi_instr->instr, &phi_instr->def, 1, 1);
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/* Set phi-src to 'false' for existing break conditions. */
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b->cursor = nir_before_cf_node(node);
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nir_def *false_val = nir_imm_false(b);
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nir_block *after_loop = nir_cf_node_cf_tree_next(node);
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nir_foreach_pred(pred, after_loop) {
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nir_phi_instr_add_src(phi_instr, pred, false_val);
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}
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/* Break if terminate. */
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b->cursor = nir_instr_remove(&instr->instr);
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nir_def *cond = instr->intrinsic == nir_intrinsic_terminate_if
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? instr->src[0].ssa
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: nir_imm_true(b);
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nir_push_if(b, cond);
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nir_jump(b, nir_jump_break);
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nir_block *break_block = nir_cursor_current_block(b->cursor);
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nir_pop_if(b, NULL);
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/* Add undef for existing phis and terminate condition for the new phi. */
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nir_insert_phi_undef(after_loop, break_block);
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nir_phi_instr_add_src(phi_instr, break_block, cond);
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/* Insert phi and new terminate instruction. */
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b->cursor = nir_after_phis(after_loop);
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nir_builder_instr_insert(b, &phi_instr->instr);
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nir_terminate_if(b, &phi_instr->def);
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return true;
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}
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static bool
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lower_discard_if(nir_builder *b, nir_intrinsic_instr *instr, void *cb_data)
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{
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nir_lower_discard_if_options options = *(nir_lower_discard_if_options *)cb_data;
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switch (instr->intrinsic) {
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case nir_intrinsic_demote_if:
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if (!(options & nir_lower_demote_if_to_cf))
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return false;
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break;
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case nir_intrinsic_terminate:
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return (options & nir_move_terminate_out_of_loops) &&
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move_out_of_loop(b, instr);
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case nir_intrinsic_terminate_if:
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if ((options & nir_move_terminate_out_of_loops) &&
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move_out_of_loop(b, instr))
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return true;
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if (!(options & nir_lower_terminate_if_to_cf))
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return false;
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break;
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default:
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return false;
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}
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b->cursor = nir_before_instr(&instr->instr);
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nir_if *if_stmt = nir_push_if(b, instr->src[0].ssa);
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switch (instr->intrinsic) {
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case nir_intrinsic_demote_if:
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nir_demote(b);
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break;
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case nir_intrinsic_terminate_if:
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nir_terminate(b);
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break;
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default:
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UNREACHABLE("bad intrinsic");
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}
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nir_pop_if(b, if_stmt);
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nir_instr_remove(&instr->instr);
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return true;
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/* a shader like this (shaders@glsl-fs-discard-04):
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uniform int j, k;
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void main()
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{
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for (int i = 0; i < j; i++) {
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if (i > k)
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continue;
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discard;
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}
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gl_FragColor = vec4(0.0, 1.0, 0.0, 0.0);
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}
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will generate nir like:
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loop {
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//snip
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if ssa_11 {
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block block_5:
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/ preds: block_4 /
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vec1 32 ssa_17 = iadd ssa_50, ssa_31
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/ succs: block_7 /
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} else {
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block block_6:
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/ preds: block_4 /
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intrinsic terminate () () <-- not last instruction
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vec1 32 ssa_23 = iadd ssa_50, ssa_31 <-- dead code loop itr increment
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/ succs: block_7 /
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}
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//snip
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}
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which means that we can't assert like this:
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assert(instr->intrinsic != nir_intrinsic_terminate ||
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nir_block_last_instr(instr->instr.block) == &instr->instr);
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and it's unnecessary anyway since later optimizations will dce the
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instructions following the discard
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*/
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return false;
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}
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bool
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nir_lower_discard_if(nir_shader *shader, nir_lower_discard_if_options options)
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{
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return nir_shader_intrinsics_pass(shader,
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lower_discard_if,
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nir_metadata_none,
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&options);
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}
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