mesa/src/compiler/glsl/tests
Carl Worth 0f60c6616e glsl: Switch to disable-by-default for the GLSL shader cache
The shader cache is expected to be developed incrementally over a
fairly long series of commits. For that period of instability, we
require users to opt into the shader cache by setting:

	MESA_GLSL_CACHE_ENABLE=1

In the future, when the shader cache is complete, we can revert this
commit so that the cache will be on by default.

The user can always disable the cache with
MESA_GLSL_CACHE_DISABLE=1. That functionality is not affected by this
commit, (nor will it be affected by the future revert).

Reviewed-by: Eric Anholt <eric@anholt.net>
2017-01-31 09:51:30 +11:00
..
lower_jumps glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
warnings glsl/standalone: Enable par-linking 2016-11-10 14:30:49 -08:00
.gitignore glsl: Add initial functions to implement an on-disk cache 2016-09-28 09:16:31 +10:00
array_refcount_test.cpp glsl: Walk a list of ir_dereference_array to mark array elements as accessed 2016-12-19 15:55:43 -08:00
blob_test.c compiler/glsl/tests: Fix print format when building 32-bit binaries on 64-bit host 2016-11-23 10:15:00 -06:00
builtin_variable_test.cpp glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
cache_test.c glsl: Switch to disable-by-default for the GLSL shader cache 2017-01-31 09:51:30 +11:00
compare_ir glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
copy_constant_to_storage_tests.cpp glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
general_ir_test.cpp glsl: add matrix layout information to interface block types 2016-10-24 15:49:53 +02:00
invalidate_locations_test.cpp glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
lower_int64_test.cpp glsl: Add a lowering pass for 64-bit integer multiplication 2017-01-20 15:41:23 -08:00
opt_add_neg_to_sub_test.cpp glsl/standalone: Optimize add-of-neg to subtract 2016-11-10 14:30:49 -08:00
optimization-test glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
sampler_types_test.cpp glsl/types: Rename sampler_type to sampled_type 2016-02-13 17:22:36 -08:00
set_uniform_initializer_tests.cpp st/mesa/glsl/nir/i965: make use of new gl_shader_program_data in gl_shader_program 2016-11-19 15:45:46 +11:00
sexps.py glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
uniform_initializer_utils.cpp glsl/types: Add support for function types 2016-02-13 17:22:36 -08:00
uniform_initializer_utils.h glsl: move to compiler/ 2016-01-26 16:08:33 +00:00
varyings_test.cpp glsl: add matrix layout information to interface block types 2016-10-24 15:49:53 +02:00
warnings-test glsl: add warning-test 2016-05-26 09:19:17 +02:00