mesa/src/gallium/drivers
Emma Anholt e9e6a67600 i915: Use nir_group_loads() to reduce texture indirection phases.
total instructions in shared programs: 467049 -> 467040 (<.01%)
instructions in affected programs: 573 -> 564 (-1.57%)

total tex_indirect in shared programs: 14133 -> 14019 (-0.81%)
tex_indirect in affected programs: 491 -> 377 (-23.22%)

total temps in shared programs: 28543 -> 29178 (2.22%)
temps in affected programs: 3307 -> 3942 (19.20%)

LOST:   0
GAINED: 65
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25533>
2023-10-09 17:14:10 +00:00
..
asahi asahi: Use a 2D Array texture for array render targets 2023-10-01 12:37:55 -04:00
crocus ci/crocus: Add known piglit flakes 2023-10-06 04:06:29 +00:00
d3d12 d3d12: Video - Relax ID3D12VideoDevice QI version for decode, process 2023-09-18 19:08:12 +00:00
etnaviv nir/move_vec_src_uses_to_dest: allow to skip reuse of constant sources 2023-09-19 18:05:37 +02:00
freedreno freedreno: Rework supported-modifiers handling 2023-10-08 18:07:37 +00:00
i915 i915: Use nir_group_loads() to reduce texture indirection phases. 2023-10-09 17:14:10 +00:00
iris iris: HDC flush is available only for GFX_VER 12+ 2023-10-02 12:05:54 +00:00
lima ci: update to vulkan-cts-1.3.6.3 2023-09-25 15:53:51 +00:00
llvmpipe llvmpipe/cs: migrate cs image handle to common jit code. 2023-09-28 00:41:04 +00:00
nouveau ci: separate hiden jobs to -inc.yml files 2023-09-22 14:12:29 +00:00
panfrost panfrost: delete stale editorconfig file 2023-09-13 11:11:21 +00:00
r300 r300: Fix out-of-bounds access in ntr_emit_store_output() 2023-09-28 09:51:38 +00:00
r600 r600: Replace R600_BIG_ENDIAN with UTIL_ARCH_BIG_ENDIAN 2023-10-01 09:25:50 +00:00
radeonsi radeonsi: "clear_12bytes_buffer" shader in nir 2023-10-05 09:43:11 +00:00
softpipe ci: separate hiden jobs to -inc.yml files 2023-09-22 14:12:29 +00:00
svga svga: sync resource content from backing resource before image upload 2023-09-26 21:38:01 +00:00
tegra gallium: remove start_slot parameter from pipe_context::set_vertex_buffers 2023-08-11 06:37:22 +00:00
v3d v3d: get rid of shader_state pointer in v3d_key 2023-10-02 06:35:07 +00:00
vc4 vc4: Fix mask RGBA validation at YUV blit 2023-09-27 12:14:01 +02:00
virgl virgl: Use common clear_texture if host doesn't support the feature 2023-10-07 09:20:57 +00:00
zink zink: store bindless var when creating it to avoid creating it again 2023-10-06 19:55:44 +00:00