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This implements a D3D11-style forcing of the sample-counts, which will be used by the line-smoothing code we're about to add. Even though we don't actually use the single-sample mode, I left it in for completeness, as it's documented in the TRM. Reviewed-by: Boris Brezillon <boris.brezillon@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/26904> |
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