mesa/src/compiler
Marek Olšák e966c1bdec nir/opt_varyings: use workgroup divergence to identify convergent mesh outputs
It turns out we do have workgroup divergence, hidden behind
nir_divergence_across_subgroups, if I understand it correctly.

Reviewed-by: Timur Kristóf <timur.kristof@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41225>
2026-05-15 00:09:42 +00:00
..
clc spirv,treewide: rework specialization constant 2026-04-22 06:57:55 +00:00
glsl nir: rename nir_src_parent_instr to nir_src_use_instr 2026-05-06 17:09:22 +00:00
isaspec isaspec: decode: manually print the sign when printing NaN float values 2026-04-29 11:39:12 +00:00
libcl libcl_vk: Add VkCopyMemoryIndirectCommandKHR 2026-02-13 20:53:47 +00:00
nir nir/opt_varyings: use workgroup divergence to identify convergent mesh outputs 2026-05-15 00:09:42 +00:00
rust compiler/rust: Move VecPair from NAK to shared compiler crate 2026-05-13 22:32:44 +00:00
spirv spirv: fix resource leak in spirv shader replacement 2026-05-14 17:09:28 +00:00
builtin_types.py compiler: add float8 glsl types 2025-06-23 07:59:24 +00:00
builtin_types_c.py
builtin_types_h.py compiler: Generate files with newline at end 2025-06-24 14:01:04 +00:00
glsl_types.c compiler: Add FP8 types to GLSL type decoder 2025-12-19 00:09:53 +00:00
glsl_types.h spirv: Fix spec constant to handle Select for non-native floats 2026-03-04 22:04:45 +00:00
list.h nir: remove unused stuff from list.h 2025-07-31 20:23:04 +00:00
meson.build nir, glsl: Add support for softfloat32 2025-11-14 19:31:17 +00:00
shader_enums.c nir: add frag_coord_xy 2026-05-03 13:03:00 +00:00
shader_enums.h nir: add frag_coord_xy 2026-05-03 13:03:00 +00:00
shader_info.h nir/opt_dce: add shader_info::assert_inputs_not_dead 2026-04-30 07:07:32 +00:00