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The spec recommends the capture/replay enabled buffers to be separated from other buffers created by the implementation, so this introduces a split-heap mode to be used only when this feature is enabled. The rest of the change is trivial, as we can allocate from the fixed-heap on BDA-C/R-enabled allocations during capture, and simply map the address we're given on that same heap during replays. Architectures older than v10 use AUTO_VA, so we can't do the same thing on them. Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38871> |
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