..
clc
nir: only set fp_math_ctrl if meaningful
2026-02-18 14:04:22 +00:00
glsl
glsl_to_nir: emit loop continue construct
2026-02-17 13:15:36 +00:00
isaspec
isaspec: Print the bit number when just a single bit is undefined.
2026-01-27 02:00:40 +00:00
libcl
libcl_vk: Add VkCopyMemoryIndirectCommandKHR
2026-02-13 20:53:47 +00:00
nir
nir/lower_io: remove incorrect Intel _block cases
2026-02-28 16:32:14 +00:00
rust
nir: add nvidias shared memory non unform address shift
2026-02-11 03:41:23 +01:00
spirv
spirv: implement SPV_VALVE_mixed_float_dot_product
2026-02-24 08:55:52 +00:00
builtin_types.py
compiler: add float8 glsl types
2025-06-23 07:59:24 +00:00
builtin_types_c.py
util,vulkan,mesa,compiler: Generate source files with utf8 encoding from mako template
2023-12-07 12:41:07 +00:00
builtin_types_h.py
compiler: Generate files with newline at end
2025-06-24 14:01:04 +00:00
glsl_types.c
compiler: Add FP8 types to GLSL type decoder
2025-12-19 00:09:53 +00:00
glsl_types.h
glsl, mesa: add EXT_shader_pixel_local_storage extension
2025-11-18 20:25:43 +00:00
list.h
nir: remove unused stuff from list.h
2025-07-31 20:23:04 +00:00
meson.build
nir, glsl: Add support for softfloat32
2025-11-14 19:31:17 +00:00
shader_enums.c
nir, ir3: Make ir3 GS varyings use a proper index
2026-01-21 20:54:15 +00:00
shader_enums.h
nir: add ACCESS_SPARSE
2026-02-02 17:56:52 +00:00
shader_info.h
glsl/nir: Add texture_buffers to shader info
2026-01-13 10:00:58 +01:00