mesa/src/imagination/vulkan/pvr_arch_image.c
Erik Faye-Lund e762592bff pvr: build pvr_arch_*.c as a multi-arch sources
This will allow us to build this multiple times for different
architectures. For now, it only defines a single architecture, because
that's what we currently support. But this makes room for future
architectures, that will follow relatively soon.

Co-authored-by: Ashish Chauhan <ashish.chauhan@imgtec.com>
Acked-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/38922>
2025-12-19 10:35:05 +01:00

279 lines
9.3 KiB
C

/*
* Copyright © 2022 Imagination Technologies Ltd.
*
* SPDX-License-Identifier: MIT
*/
#include "pvr_image.h"
#include <assert.h>
#include <stdint.h>
#include "vk_log.h"
#include "pvr_buffer.h"
#include "pvr_device.h"
#include "pvr_entrypoints.h"
#include "pvr_macros.h"
#include "pvr_physical_device.h"
#include "pvr_tex_state.h"
static void pvr_adjust_non_compressed_view(const struct pvr_image *image,
struct pvr_texture_state_info *info)
{
const uint32_t base_level = info->base_level;
if (!vk_format_is_compressed(image->vk.format) ||
vk_format_is_compressed(info->format)) {
return;
}
/* Cannot use the image state, as the miplevel sizes for an
* uncompressed chain view may not decrease by 2 each time compared to the
* compressed one e.g. (22x22,11x11,5x5) -> (6x6,3x3,2x2)
* Instead manually apply an offset and patch the size
*/
info->extent.width = u_minify(info->extent.width, base_level);
info->extent.height = u_minify(info->extent.height, base_level);
info->extent.depth = u_minify(info->extent.depth, base_level);
info->extent = vk_image_extent_to_elements(&image->vk, info->extent);
info->offset += image->mip_levels[base_level].offset;
info->base_level = 0;
}
VkResult PVR_PER_ARCH(CreateImageView)(VkDevice _device,
const VkImageViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkImageView *pView)
{
VK_FROM_HANDLE(pvr_device, device, _device);
struct pvr_texture_state_info info = { 0 };
unsigned char input_swizzle[4];
const uint8_t *format_swizzle;
const struct pvr_image *image;
struct pvr_image_view *iview;
VkResult result;
iview = vk_image_view_create(&device->vk,
pCreateInfo,
pAllocator,
sizeof(*iview));
if (!iview)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
image = pvr_image_view_get_image(iview);
if (image->vk.image_type == VK_IMAGE_TYPE_3D &&
(iview->vk.view_type == VK_IMAGE_VIEW_TYPE_2D_ARRAY ||
iview->vk.view_type == VK_IMAGE_VIEW_TYPE_2D)) {
iview->vk.layer_count = image->vk.extent.depth;
}
info.type = iview->vk.view_type;
info.base_level = iview->vk.base_mip_level;
info.mip_levels = iview->vk.level_count;
info.extent = image->vk.extent;
info.aspect_mask = iview->vk.aspects;
info.is_cube = (info.type == VK_IMAGE_VIEW_TYPE_CUBE ||
info.type == VK_IMAGE_VIEW_TYPE_CUBE_ARRAY);
info.array_size = iview->vk.layer_count;
info.offset = iview->vk.base_array_layer * image->layer_size;
info.mipmaps_present = (image->vk.mip_levels > 1) ? true : false;
info.stride = image->physical_extent.width;
info.tex_state_type = PVR_TEXTURE_STATE_SAMPLE;
info.mem_layout = image->memlayout;
info.flags = 0;
info.sample_count = image->vk.samples;
info.addr = image->dev_addr;
info.format = pCreateInfo->format;
info.layer_size = image->layer_size;
if (image->vk.create_flags & VK_IMAGE_CREATE_2D_VIEW_COMPATIBLE_BIT_EXT) {
info.offset = 0;
info.z_slice = iview->vk.base_array_layer;
}
pvr_adjust_non_compressed_view(image, &info);
vk_component_mapping_to_pipe_swizzle(iview->vk.swizzle, input_swizzle);
enum pipe_format pipe_format =
vk_format_to_pipe_format(iview->vk.view_format);
if (util_format_is_depth_or_stencil(pipe_format)) {
switch (pipe_format) {
case PIPE_FORMAT_S8_UINT:
pipe_format = PIPE_FORMAT_R8_UINT;
break;
case PIPE_FORMAT_Z16_UNORM:
pipe_format = PIPE_FORMAT_R16_UINT;
break;
case PIPE_FORMAT_Z32_FLOAT:
pipe_format = PIPE_FORMAT_R32_FLOAT;
break;
default:
break;
}
}
format_swizzle = util_format_description(pipe_format)->swizzle;
util_format_compose_swizzles(format_swizzle, input_swizzle, info.swizzle);
result = pvr_pack_tex_state(device,
&info,
&iview->image_state[info.tex_state_type]);
if (result != VK_SUCCESS)
goto err_vk_image_view_destroy;
/* Create an additional texture state for cube type if storage
* usage flag is set.
*/
if (info.is_cube && image->vk.usage & VK_IMAGE_USAGE_STORAGE_BIT) {
info.tex_state_type = PVR_TEXTURE_STATE_STORAGE;
result = pvr_pack_tex_state(device,
&info,
&iview->image_state[info.tex_state_type]);
if (result != VK_SUCCESS)
goto err_vk_image_view_destroy;
}
if (image->vk.usage & VK_IMAGE_USAGE_INPUT_ATTACHMENT_BIT) {
/* Attachment state is created as if the mipmaps are not supported, so the
* baselevel is set to zero and num_mip_levels is set to 1. Which gives an
* impression that this is the only level in the image. This also requires
* that width, height and depth be adjusted as well. Given
* iview->vk.extent is already adjusted for base mip map level we use it
* here.
*/
/* TODO: Investigate and document the reason for above approach. */
info.extent = iview->vk.extent;
info.mip_levels = 1;
info.mipmaps_present = false;
info.stride = u_minify(image->physical_extent.width, info.base_level);
info.base_level = 0;
info.tex_state_type = PVR_TEXTURE_STATE_ATTACHMENT;
if (image->vk.image_type == VK_IMAGE_TYPE_3D &&
iview->vk.view_type == VK_IMAGE_VIEW_TYPE_2D) {
info.type = VK_IMAGE_VIEW_TYPE_3D;
} else {
info.type = iview->vk.view_type;
}
result = pvr_pack_tex_state(device,
&info,
&iview->image_state[info.tex_state_type]);
if (result != VK_SUCCESS)
goto err_vk_image_view_destroy;
}
*pView = pvr_image_view_to_handle(iview);
return VK_SUCCESS;
err_vk_image_view_destroy:
vk_image_view_destroy(&device->vk, pAllocator, &iview->vk);
return result;
}
void PVR_PER_ARCH(DestroyImageView)(VkDevice _device,
VkImageView _iview,
const VkAllocationCallbacks *pAllocator)
{
VK_FROM_HANDLE(pvr_device, device, _device);
VK_FROM_HANDLE(pvr_image_view, iview, _iview);
if (!iview)
return;
vk_image_view_destroy(&device->vk, pAllocator, &iview->vk);
}
VkResult
PVR_PER_ARCH(CreateBufferView)(VkDevice _device,
const VkBufferViewCreateInfo *pCreateInfo,
const VkAllocationCallbacks *pAllocator,
VkBufferView *pView)
{
VK_FROM_HANDLE(pvr_buffer, buffer, pCreateInfo->buffer);
VK_FROM_HANDLE(pvr_device, device, _device);
struct pvr_texture_state_info info = { 0 };
const uint8_t *format_swizzle;
struct pvr_buffer_view *bview;
VkResult result;
bview = vk_buffer_view_create(&device->vk,
pCreateInfo,
pAllocator,
sizeof(*bview));
if (!bview)
return vk_error(device, VK_ERROR_OUT_OF_HOST_MEMORY);
/* If the remaining size of the buffer is not a multiple of the element
* size of the format, the nearest smaller multiple is used.
*/
bview->vk.range -=
bview->vk.range % vk_format_get_blocksize(bview->vk.format);
/* The range of the buffer view shouldn't be smaller than one texel. */
assert(bview->vk.range >= vk_format_get_blocksize(bview->vk.format));
bview->num_rows = DIV_ROUND_UP(bview->vk.elements, PVR_BUFFER_VIEW_WIDTH);
info.base_level = 0U;
info.mip_levels = 1U;
info.mipmaps_present = false;
info.extent.width = PVR_BUFFER_VIEW_WIDTH;
info.extent.height = bview->num_rows;
info.extent.depth = 0U;
info.sample_count = 1U;
info.stride = PVR_BUFFER_VIEW_WIDTH;
info.offset = 0U;
info.addr = PVR_DEV_ADDR_OFFSET(buffer->dev_addr, pCreateInfo->offset);
info.mem_layout = PVR_MEMLAYOUT_LINEAR;
info.is_cube = false;
info.type = VK_IMAGE_VIEW_TYPE_2D;
info.tex_state_type = PVR_TEXTURE_STATE_SAMPLE;
info.format = bview->vk.format;
info.flags = PVR_TEXFLAGS_INDEX_LOOKUP;
info.aspect_mask = VK_IMAGE_ASPECT_COLOR_BIT;
info.buffer_elems = bview->vk.elements;
if (PVR_HAS_FEATURE(&device->pdevice->dev_info, tpu_array_textures))
info.array_size = 1U;
format_swizzle = pvr_get_format_swizzle(info.format);
memcpy(info.swizzle, format_swizzle, sizeof(info.swizzle));
result = pvr_pack_tex_state(device, &info, &bview->image_state);
if (result != VK_SUCCESS)
goto err_vk_buffer_view_destroy;
*pView = pvr_buffer_view_to_handle(bview);
return VK_SUCCESS;
err_vk_buffer_view_destroy:
vk_object_free(&device->vk, pAllocator, bview);
return result;
}
void PVR_PER_ARCH(DestroyBufferView)(VkDevice _device,
VkBufferView bufferView,
const VkAllocationCallbacks *pAllocator)
{
VK_FROM_HANDLE(pvr_buffer_view, bview, bufferView);
VK_FROM_HANDLE(pvr_device, device, _device);
if (!bview)
return;
vk_buffer_view_destroy(&device->vk, pAllocator, &bview->vk);
}