mesa/src/microsoft/compiler
2025-01-22 02:15:04 +00:00
..
dxcapi.h
dxil_buffer.c
dxil_buffer.h
dxil_buffer_test.c
dxil_container.c microsoft/compiler: Disable GS streams workaround for validator 1.8 2024-03-25 19:11:35 +00:00
dxil_container.h
dxil_dump.c microsoft/compiler: Fix printf formatting string issues 2023-09-22 10:47:33 -07:00
dxil_dump.h
dxil_dump_decls.h
dxil_enums.c microsoft/compiler: Simplify I/O component type enum handling 2024-04-04 20:29:10 +00:00
dxil_enums.h microsoft/compiler: Simplify I/O component type enum handling 2024-04-04 20:29:10 +00:00
dxil_function.c microsoft/compiler: Handle base vertex/instance sysvals as DXIL intrinsics 2024-04-05 00:25:41 +00:00
dxil_function.h
dxil_internal.h microsoft/compiler: Support vec/struct const vals 2023-06-13 00:43:36 +00:00
dxil_module.c d3d12: Fix leak dxil_module::serialized_dependency_table 2024-04-03 14:50:28 +00:00
dxil_module.h microsoft/compiler: Put holes in driver_location based on I/O variable sizes 2024-12-02 22:40:39 +00:00
dxil_nir.c microsoft/compiler: Update clip/cull split pass to handle clip/cull getting merged 2024-12-24 05:54:07 -05:00
dxil_nir.h microsoft/compiler: Add a fractional var mask for variable sorting 2024-04-04 20:29:11 +00:00
dxil_nir_algebraic.py microsoft: Stop claiming dot_4x8_sat support 2023-12-06 23:15:33 +00:00
dxil_nir_lower_int_cubemaps.c nir: replace use of nir_src_copy() 2023-09-08 03:01:39 +00:00
dxil_nir_lower_int_cubemaps.h
dxil_nir_lower_int_samplers.c micosoft: define enum dxil_tex_wrap to avoid the usage of enum pipe_tex_wrap 2023-11-04 00:02:59 +00:00
dxil_nir_lower_int_samplers.h micosoft: define enum dxil_tex_wrap to avoid the usage of enum pipe_tex_wrap 2023-11-04 00:02:59 +00:00
dxil_nir_lower_vs_vertex_conversion.c nir: Drop nir_dest 2023-08-14 21:22:53 +00:00
dxil_nir_tess.c treewide: use nir_break_if 2024-06-26 19:07:35 +00:00
dxil_signature.c microsoft/compiler: Put holes in driver_location based on I/O variable sizes 2024-12-02 22:40:39 +00:00
dxil_signature.h microsoft/compiler: Bump signature limits for 32 rows of 4 components 2023-11-14 00:18:52 +00:00
dxil_validator.cpp microsoft/compiler: Declare shader model 6.8 / validator 1.8 2024-01-20 00:07:15 +00:00
dxil_validator.h
dxil_versions.h microsoft/compiler: Declare shader model 6.8 / validator 1.8 2024-01-20 00:07:15 +00:00
meson.build build: pass licensing information in SPDX form 2024-06-29 12:42:49 -07:00
nir_to_dxil.c nir: remove dead code due to IO being always lowered in st/mesa 2025-01-22 02:15:04 +00:00
nir_to_dxil.h d3d12: Lower uniforms to UBO by nir options 2024-04-04 20:29:11 +00:00