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Scaling the depth bias doesn't seem correct with Vulkan. This is probably the root cause of the shadow artifacts differences between RADV and AMDVLK/AMDGPU-PRO. Fix dEQP-VK.rasterization.depth_bias.d16_unorm. Cc: mesa-stable Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2217 Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9249> |
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| .. | ||
| addrlib | ||
| ci | ||
| common | ||
| compiler | ||
| llvm | ||
| registers | ||
| vulkan | ||
| Android.addrlib.mk | ||
| Android.common.mk | ||
| Android.compiler.mk | ||
| Android.mk | ||
| Makefile.sources | ||
| meson.build | ||