..
layers
ac: add ac_thread_trace::data
2021-06-03 15:39:34 +00:00
winsys
radv: Support address capture and replay.
2021-07-05 17:27:51 +00:00
.editorconfig
radv: Update editorconfig.
2021-04-10 03:31:58 +02:00
meson.build
radv: fix build with mingw
2021-08-13 12:13:21 +02:00
radv_acceleration_structure.c
radv: Implement device-side BVH building.
2021-06-18 22:16:27 +00:00
radv_android.c
radv/winsys: Return vulkan errors for buffer creation.
2021-07-05 17:27:51 +00:00
radv_check_va.py
radv: add a Python script to check if a VA was ever valid
2020-12-30 08:40:21 +01:00
radv_cmd_buffer.c
radv: do not load/store the clear value for comp-to-single images
2021-08-30 07:18:19 +00:00
radv_constants.h
radv: remove unused fast depth-stencil gfx clear path with expclear
2021-08-23 09:52:48 +02:00
radv_cs.h
radv: Format.
2021-04-10 03:31:58 +02:00
radv_debug.c
radv/winsys: Add support for a fixed VA address for replay.
2021-07-05 17:27:51 +00:00
radv_debug.h
radv: Support NGG culling with new perftest environment variable.
2021-07-13 23:56:33 +00:00
radv_descriptor_set.c
radv: add some asserts for descriptor updating
2021-09-01 20:08:24 +00:00
radv_descriptor_set.h
Revert "radv: Do not access set layout during vkCmdBindDescriptorSets."
2021-05-20 13:38:33 +00:00
radv_device.c
radv: track if shader image 32-bit float atomics are enabled
2021-09-02 10:40:42 +02:00
radv_formats.c
radv: allow storage images with VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 on GFX10.3+
2021-08-25 16:27:46 +00:00
radv_image.c
radv: do not disable DCC for storage images if atomics aren't enabled
2021-09-02 10:40:43 +02:00
radv_llvm_helper.cpp
ac/llvm: set target features per function instead of per target machine
2021-05-25 16:15:44 +00:00
radv_meta.c
radv: pre-calculate viewport transforms
2021-07-16 15:22:46 +00:00
radv_meta.h
radv: implement VK_EXT_color_write_enable
2021-07-02 10:02:02 +00:00
radv_meta_blit.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_meta_blit2d.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_meta_buffer.c
nir: Move workgroup_size and workgroup_variable_size into common shader_info
2021-06-08 09:23:55 -07:00
radv_meta_bufimage.c
radv: fix copying depth+stencil images on compute
2021-08-20 16:43:22 +00:00
radv_meta_clear.c
radv: add support for clearing multi layers with normal gfx clear path
2021-08-30 16:19:29 +00:00
radv_meta_copy.c
radv: enable DCC with signedness reinterpretation
2021-08-12 17:14:00 +01:00
radv_meta_copy_vrs_htile.c
nir: Move workgroup_size and workgroup_variable_size into common shader_info
2021-06-08 09:23:55 -07:00
radv_meta_dcc_retile.c
radv: allow arbitrary swizzle modes for displayable DCC
2021-08-20 14:28:36 +00:00
radv_meta_decompress.c
radv: fix specifying the stencil layout for separate depth/stencil layouts
2021-07-16 09:20:58 +02:00
radv_meta_fast_clear.c
radv: remove useless check about the FCE predicate offset
2021-08-19 07:50:50 +00:00
radv_meta_fmask_expand.c
radv: set image_dim and image_array intrinsic indices
2021-08-04 12:09:07 +00:00
radv_meta_resolve.c
radv: remove useless check about number of samples in the HW resolve path
2021-08-27 07:29:17 +00:00
radv_meta_resolve_cs.c
radv: set image_dim and image_array intrinsic indices
2021-08-04 12:09:07 +00:00
radv_meta_resolve_fs.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_nir_lower_ycbcr_textures.c
radv: Handle unnormalized samplers in YCbCr lowering
2021-05-15 18:15:52 +00:00
radv_nir_to_llvm.c
radv/llvm: fix invalid IR when converting triangle strips to indices
2021-08-31 09:56:27 +02:00
radv_pass.c
radv: fix specifying the stencil layout for separate depth/stencil layouts
2021-07-16 09:20:58 +02:00
radv_pipeline.c
radv: call nir_lower_int64() for LLVM
2021-09-02 08:04:22 +02:00
radv_pipeline_cache.c
radv: cleanup LLVM related includes
2021-04-23 11:52:01 +02:00
radv_private.h
radv: track if shader image 32-bit float atomics are enabled
2021-09-02 10:40:42 +02:00
radv_query.c
radv: use pool stride when copying single query results
2021-08-30 19:02:40 +00:00
radv_radeon_winsys.h
radv: Support address capture and replay.
2021-07-05 17:27:51 +00:00
radv_shader.c
ac/nir/nggc: Only repack arguments that are needed.
2021-09-01 14:45:14 +00:00
radv_shader.h
radv: Remove superfluous workgroup size calculations.
2021-08-26 09:46:18 +00:00
radv_shader_args.c
radv, ac, aco: Use indices 0-2 of gs_vtx_offset argument array on GFX9+.
2021-08-26 05:20:15 +00:00
radv_shader_args.h
radv: New shader args for NGG culling settings and viewport.
2021-07-13 23:56:33 +00:00
radv_shader_helper.h
radv: remove RADV_DEBUG=nothreadllvm
2021-04-23 11:26:48 +00:00
radv_shader_info.c
radv: implement VK_EXT_shader_atomic_float2
2021-07-27 08:44:36 +02:00
radv_sqtt.c
radv: fix selecting the first active CU when profiling with SQTT
2021-08-03 12:30:41 +00:00
radv_util.c
radv: remove unecessary radv_finishme() for invalid color formats
2021-08-27 07:29:17 +00:00
radv_wsi.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_wsi_display.c
radv: Implement VK_EXT_acquire_drm_display
2021-06-24 15:48:38 +00:00
radv_wsi_wayland.c
radv: Format.
2021-04-10 03:31:58 +02:00
radv_wsi_x11.c
radv: Format.
2021-04-10 03:31:58 +02:00
si_cmd_buffer.c
radv: use radeon_set_sh_reg_seq() more for initial gfx/compute state
2021-09-01 20:46:29 +00:00
vk_format.h
vulkan,radv: Move vk_format_depth/stencil_only to common code
2021-08-17 21:29:35 +00:00
vulkan.sym
radv: Add Android module info to linker script.
2021-01-12 20:17:52 +00:00
vulkan_radv.def
radv: fix build with mingw
2021-08-13 12:13:21 +02:00