mesa/src
Stefan Schake e5fea0d621 broadcom/vc4: Fix aliasing issue
This was causing Android clang version 3.8.256229 to miscompile,
presumably due to strict aliasing.

Fixes: 14dc281c13 ("vc4: Enforce one-uniform-per-instruction after optimization.")
2017-10-20 17:09:35 -07:00
..
amd radv: disable implicit sync for radv allocated bos v3 2017-10-21 01:15:54 +02:00
broadcom broadcom/vc5: Use SETMSF to handle discards. 2017-10-20 15:59:41 -07:00
compiler nir: Print the components referenced for split or packed shader in/outs. 2017-10-20 16:26:46 -07:00
egl meson: Add support for EGL glvnd 2017-10-20 16:46:48 -07:00
gallium broadcom/vc4: Fix aliasing issue 2017-10-20 17:09:35 -07:00
gbm meson: build libEGL 2017-10-20 16:46:48 -07:00
getopt
glx meson: build libEGL 2017-10-20 16:46:48 -07:00
gtest meson: convert gtest to an internal dependency 2017-10-03 10:02:08 -07:00
hgl
intel i965/fs: Use align1 mode on ternary instructions on Gen10+ 2017-10-20 15:00:17 -07:00
loader meson: split and simplify dependencies 2017-10-16 16:32:43 -07:00
mapi mapi/shared-glapi/test: rework glapitable.h handling 2017-10-13 11:12:08 -07:00
mesa nir: Get rid of nir_shader::stage 2017-10-20 12:49:17 -07:00
util drirc: Group a few games in the glthread whitelist together. 2017-10-19 03:28:34 +02:00
vulkan meson: move wayland_drm_protocol generation to wayland-drm 2017-10-20 16:46:48 -07:00
git_sha1.h.in meson: Build i965 and dri stack 2017-10-09 13:42:44 -07:00
Makefile.am configure: Add the new "vc5" driver to the list, requiring a simulator. 2017-10-10 11:42:04 -07:00
meson.build meson: build libEGL 2017-10-20 16:46:48 -07:00
SConscript scons: use python3-compatible print() 2017-09-25 11:57:12 +01:00