mesa/src
Topi Pohjolainen e597821ef2 i965/blorp: Instruct vertex fetcher to provide prim instance id
This will indicate target layer (Render Target Array Index) needed
for layered clears.

v2: Use 3DSTATE_VF_SGVS for gen8+

Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
2016-09-12 11:48:29 +03:00
..
amd amd/addrlib: move addrlib from amdgpu winsys to common code 2016-09-06 10:06:33 +10:00
compiler mesa/glsl: Move string_to_uint_map into the util folder 2016-09-12 10:48:35 +10:00
egl egl/android: Set EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT 2016-09-09 07:51:04 +03:00
gallium freedreno/a3xx: disable filtering for texture buffers and int textures 2016-09-11 13:14:06 -04:00
gbm gbm: wire up fence extension 2016-09-07 11:54:00 -04:00
getopt Introduce .editorconfig 2016-08-31 17:06:54 -07:00
glx glx/glvnd: list the strcmp arguments in correct order 2016-09-05 11:59:07 +01:00
gtest Introduce .editorconfig 2016-08-31 17:06:54 -07:00
hgl Introduce .editorconfig 2016-08-31 17:06:54 -07:00
intel i965/blorp: Instruct vertex fetcher to provide prim instance id 2016-09-12 11:48:29 +03:00
loader loader/dri3: Always use at least two back buffers 2016-09-06 13:04:48 +09:00
mapi mapi: add gl32.h to the list of GLES3 headers for installation 2016-09-06 22:45:44 -04:00
mesa i965/rbc: Allocate mcs directly 2016-09-12 11:48:29 +03:00
util mesa/glsl: Move string_to_uint_map into the util folder 2016-09-12 10:48:35 +10:00
Makefile.am mesa: Remove prog_hash_table.c 2016-09-12 10:48:35 +10:00
SConscript scons: put the generated git_sha1.h file in top-level src/ directory 2016-06-17 10:33:00 -06:00