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Anuj Phogat e519b8a9af mesa: Add new MESA_FORMATs for ETC2 compressed textures
It is required by OpenGL ES 3.0 to support ETC2 textures.
This patch adds new MESA_FORMATs for following etc2 texture
formats:
 GL_COMPRESSED_RGB8_ETC2
 GL_COMPRESSED_SRGB8_ETC2
 GL_COMPRESSED_RGBA8_ETC2_EAC
 GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC
 GL_COMPRESSED_R11_EAC
 GL_COMPRESSED_RG11_EAC
 GL_COMPRESSED_SIGNED_R11_EAC
 GL_COMPRESSED_SIGNED_RG11_EAC
 MESA_FORMAT_ETC2_RGB8_PUNCHTHROUGH_ALPHA1
 MESA_FORMAT_ETC2_SRGB8_PUNCHTHROUGH_ALPHA1

Above formats are currently available in only gles 3.0.

v2: Add entries in texfetch_funcs[] array.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>

v3 (Paul Berry <stereotype441@gmail.com>): comment out symbols that
are not implemented yet, so that this commit compiles on its own;
future commits will uncomment the symbols as they become available.
2012-12-07 16:29:47 -08:00
bin mesa: use .cherry-ignore in the get-pick-list.sh script 2012-11-14 20:45:33 +01:00
configs automake/gallium: attempt to fix -lrt 2012-12-04 18:02:07 +10:00
docs docs: Mark some features in GL3.txt as done for r600 2012-11-29 01:07:26 +01:00
doxygen Finish _HAVE_FULL_GL removal 2012-10-17 19:30:34 -07:00
include mesa: fix compiler warnings when including GL/gl.h with other gl headers 2012-12-06 09:08:52 -07:00
m4 build: Don't cross-compile GLSL builtin compiler 2012-11-01 18:18:21 -07:00
scons gallium/os: Cleanup up os_time_get/os_time_get_nano. 2012-12-06 17:12:31 +00:00
src mesa: Add new MESA_FORMATs for ETC2 compressed textures 2012-12-07 16:29:47 -08:00
.dir-locals.el Add emacs setup for the docs/devinfo.html comment wrapping recommendation. 2012-07-11 09:20:21 -07:00
.gitattributes Disable autocrlf for Visual Studio project files. 2008-02-28 12:34:01 +09:00
.gitignore Add .dirstamp to toplevel .gitignore 2012-11-21 18:25:10 +01:00
acinclude.m4 build: fix enable/disable language in ./configure --help 2012-11-10 21:32:09 +01:00
Android.common.mk build: Use AX_PTHREAD's HAVE_PTHREAD preprocessor definition 2012-10-01 15:23:04 -07:00
Android.mk radeonsi: initial WIP SI code 2012-04-13 10:32:06 -04:00
autogen.sh build: Fix autogen.sh to allow out-of-tree builds 2012-08-14 10:54:39 -07:00
common.py scons: Add option to enable floating-point textures. 2012-08-15 22:04:24 -07:00
configure.ac automake/gallium: attempt to fix -lrt 2012-12-04 18:02:07 +10:00
Makefile.am build: use git ls-files for adding all Makefile.in into the release tarball 2012-11-26 19:03:21 +01:00
SConstruct scons: Disable saving options automatically. 2011-07-01 19:04:57 +01:00

File: docs/README.WIN32

Last updated: 23 April 2011


Quick Start
----- -----

Windows drivers are build with SCons.  Makefiles or Visual Studio projects are
no longer shipped or supported.

Run

  scons osmesa mesagdi

to build classic mesa Windows GDI drivers; or

  scons libgl-gdi

to build gallium based GDI driver.

This will work both with MSVS or Mingw.


Windows Drivers
------- -------

At this time, only the gallium GDI driver is known to work.

Source code also exists in the tree for other drivers in
src/mesa/drivers/windows, but the status of this code is unknown.


General
-------

After building, you can copy the above DLL files to a place in your
PATH such as $SystemRoot/SYSTEM32.  If you don't like putting things
in a system directory, place them in the same directory as the
executable(s).  Be careful about accidentially overwriting files of
the same name in the SYSTEM32 directory.

The DLL files are built so that the external entry points use the
stdcall calling convention.

Static LIB files are not built.  The LIB files that are built with are
the linker import files associated with the DLL files.

The si-glu sources are used to build the GLU libs.  This was done
mainly to get the better tessellator code.

If you have a Windows-related build problem or question, please post
to the mesa-dev or mesa-users list.