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radv_nir_lower_io_to_mem() might also create unaligned memory accesses. Totals from 1339 (1.68% of 79839) affected shaders: (Navi48) MaxWaves: 35424 -> 35408 (-0.05%); split: +0.07%, -0.12% Instrs: 1080783 -> 1047739 (-3.06%) CodeSize: 5559464 -> 5311520 (-4.46%) VGPRs: 78900 -> 78852 (-0.06%); split: -0.17%, +0.11% Latency: 2802027 -> 2769668 (-1.15%); split: -1.16%, +0.01% InvThroughput: 439935 -> 439313 (-0.14%); split: -0.23%, +0.09% SClause: 15188 -> 15187 (-0.01%) Copies: 63302 -> 62585 (-1.13%); split: -1.35%, +0.22% PreVGPRs: 64891 -> 64901 (+0.02%) VALU: 604979 -> 605116 (+0.02%); split: -0.04%, +0.06% Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36133> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://docs.mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_): .. code-block:: sh $ meson setup build $ ninja -C build/ $ sudo ninja -C build/ install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://docs.mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.