mesa/src/broadcom
Iago Toral Quiroga 64b49fb501 v3dv: don't assume that bound descriptors have been written
The pipeline layout lifetime tests in CTS allocate some descriptors
and bind them to the command buffer without actually ever writing
valid resources to them since they never actually execute the command
buffers, so we want to be careful at bind time and not assume the
resources exist.

Fixes crashes in dEQP-VK.api.pipeline.pipeline_layout.lifetime.*

Fixes: 95f881adbd ('v3dv: add support for sampling simple 2D linear textures')
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25172>
2023-09-12 11:42:58 +00:00
..
ci Uprev Piglit to f7db20b03de6896d013826c0a731bc4417c1a5a0 2023-09-12 01:18:07 +00:00
cle broadcom/cle: fix up viewport offset packet definition for V3D 4.1+ 2023-06-07 18:40:56 +00:00
clif
common util: Move pipe_swizzle from p_defines.h to u_formats.h 2023-08-02 03:41:23 +00:00
compiler treewide: Use nir_before/after_impl for more elaborate cases 2023-08-30 19:30:58 +00:00
drm-shim vc4: add DRM_VC4_CREATE_SHADER_BO support to drm-shim 2022-11-08 21:23:27 +00:00
qpu v3d/qpu: fix type of function argument 2023-08-20 04:58:17 +00:00
simulator v3d: Replace usage of mtx_t with simple_mtx_t in v3d_simulator.c 2023-05-31 15:44:50 +00:00
vulkan v3dv: don't assume that bound descriptors have been written 2023-09-12 11:42:58 +00:00
.editorconfig
meson.build meson: drop duplicate lib in lib name 2022-08-22 08:35:41 +00:00