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Cache for vkGetPhysicalDeviceImageFormatProperties2 as it is observed to be called repeatedly with zink/proton layers. Cache design is the same as the image requirements cache, generating a hash key from pImageFormatInfo and storing pImageFormatProperties into a hash table. There are a couple differences though: - VkResult gets cached when the query returns NOT_SUPPORTED. - Unlike pMemoryRequirements that returns VkMemoryRequirements2 and possibly VkMemoryDedicatedRequirements, VkImageFormatProperties2 has various pNext chains that can be optionally passed in. Hash the existence of these pNext so that they are considered different queries and the underlying pNext struct can be optionally cached. The alternative would be to modify the query to always chain these pNext so all of them would be cached, but it is unlikely for queries to only differ in pNext chains. Signed-off-by: Juston Li <justonli@google.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27401> |
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`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `OFTC's #dri-devel <irc://irc.oftc.net/dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.