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Kenneth Graunke e3cb620b55 iris: Use the hardware blitter for DRI PRIME blits
In a hybrid graphics setup, Mesa allocates two buffers for the window
surface.  The first is what the discrete card renders to; it lives in
VRAM and is usually tiled and possibly compressed.  The second is a
shadow copy that lives in system memory (readable by the integrated
card with the displays); it's usually linear and uncompressed.

Mesa's window system code schedules blits to update the shadow copy
when needed, typically at the end of a frame.  These can be fairly
costly when running a full-screen application at high resolutions.

We'd like to use the blitter for these copies, as it lets us perform
the copy asynchronously, letting the 3D engine race ahead and start
rendering the next frame.  If we used the 3D engine, the next frame
could not start rendering until the PRIME blit finishes, giving us
less time to draw the frame.  Fortunately, Tigerlake introduced new
blitter commands which can operate at full memory bandwidth.

DRI PRIME blits happen via the Gallium blit() hook.  We can detect that
case by looking for the PIPE_BIND_PRIME_BLIT_DST flag on the destination
resource.  This patch detects that case and calls iris_copy_region() on
IRIS_BATCH_BLITTER to handle it.  We know a priori that the blitter can
handle this operation (it's not a scaled blit, the formats match and
should not be 96bpp, there's no combined depth stencil, or other weird
edge cases).  blorp_copy() will also assert that edge cases don't occur.

Together with the next patch, this improves performance on DG1 Hybrid
scenarios by about 5-6%.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13877>
2022-02-09 07:45:43 +00:00
.gitlab/issue_templates issue_templates/Bug Report: Rename master branch to main 2021-05-05 12:20:11 -07:00
.gitlab-ci ci: Bump VK-GL-CTS to 1.3.1.0. 2022-02-08 22:16:36 +00:00
android gallium/swr: Remove common code and build options 2021-12-06 23:37:50 +00:00
bin bin/gen_calendar_entries: fix newlines on windows 2022-01-16 08:39:44 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs gallium: add PIPE_CAP_CULL_DISTANCE_NOCOMBINE 2022-02-08 14:03:09 +00:00
include gallium/dri: add missing PIPE_BIND_DRI_PRIME handling 2022-02-08 00:13:07 +00:00
src iris: Use the hardware blitter for DRI PRIME blits 2022-02-09 07:45:43 +00:00
subprojects meson: Update libelf wrap for Windows 2021-11-12 09:46:10 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Use 3-space tabs for .rst 2021-06-22 17:37:55 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci: Use a dlclose-disabling preload library for leak checking in Vulkan. 2022-01-27 23:47:46 +00:00
.mailmap .mailmap: Switch Jason Ekstrand to @collabora.com 2022-01-26 20:08:31 +00:00
.travis.yml travis: Download XQuartz from GitHub. 2021-05-29 10:25:16 +00:00
CODEOWNERS CODEOWNERS: remove ownership of deleted code 2021-12-07 22:54:27 +00:00
meson.build meson: add support for meson devenv with vulkan 2022-02-04 09:08:47 -08:00
meson_options.txt ci: Use a dlclose-disabling preload library for leak checking in Vulkan. 2022-01-27 23:47:46 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: bump version for 22.0 release 2022-02-02 22:49:09 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.