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This prevents the driver from discarding a buffer when the whole buffer is mapped for writing, but only a portion is effectively written. This is a temporary fix, because WRITE shouldn't imply DISCARD. The full fix implies using PIPE_BUFFER_USAGE_DISCARD, throughout the code, and will go only into master. |
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| .. | ||
| internal | ||
| p_atomic.h | ||
| p_compiler.h | ||
| p_config.h | ||
| p_context.h | ||
| p_defines.h | ||
| p_error.h | ||
| p_format.h | ||
| p_inlines.h | ||
| p_refcnt.h | ||
| p_screen.h | ||
| p_shader_tokens.h | ||
| p_state.h | ||
| p_thread.h | ||