mesa/src/gallium/drivers/softpipe
2020-12-01 16:51:01 +00:00
..
Android.mk
Makefile.sources
meson.build softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
SConscript softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
sp_buffer.c softpipe: Fix buffer overflows in SSBO atomics. 2020-10-20 08:54:06 -07:00
sp_buffer.h
sp_clear.c softpipe: Convert to comma-separated SOFTPIPE_DEBUG for debug options. 2020-07-23 00:24:26 +00:00
sp_clear.h gallium: add pipe cap for scissored clears and pass scissor state to clear() hook 2020-04-29 18:05:06 +00:00
sp_compute.c gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_* 2020-09-22 03:20:54 +00:00
sp_context.c softpipe: Add support for reporting shader-db output. 2020-07-23 00:24:26 +00:00
sp_context.h softpipe: Add support for reporting shader-db output. 2020-07-23 00:24:26 +00:00
sp_draw_arrays.c gallium: extend draw_vbo to support multi draws 2020-11-18 01:41:25 +00:00
sp_fence.c
sp_fence.h
sp_flush.c
sp_flush.h
sp_fs.h
sp_fs_exec.c
sp_image.c softpipe: update fallthrough comments 2020-12-01 10:04:41 +01:00
sp_image.h
sp_limits.h
sp_prim_vbuf.c
sp_prim_vbuf.h
sp_public.h
sp_quad.h
sp_quad_blend.c softpipe: fix maybe-uninitialized warning 2020-12-01 16:51:01 +00:00
sp_quad_depth_test.c
sp_quad_depth_test_tmp.h
sp_quad_fs.c
sp_quad_pipe.c
sp_quad_pipe.h
sp_quad_stipple.c
sp_query.c
sp_query.h
sp_screen.c softpipe: correct signature of get_compiler_options 2020-11-10 15:27:12 +00:00
sp_screen.h softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
sp_setup.c softpipe: Convert to comma-separated SOFTPIPE_DEBUG for debug options. 2020-07-23 00:24:26 +00:00
sp_setup.h
sp_state.h gallium: extend draw_vbo to support multi draws 2020-11-18 01:41:25 +00:00
sp_state_blend.c softpipe: Use SATURATE 2020-05-26 22:31:31 +00:00
sp_state_clip.c
sp_state_derived.c gallium: change comments to remove 'state tracker' 2020-05-13 13:47:27 -04:00
sp_state_image.c
sp_state_rasterizer.c
sp_state_sampler.c gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_* 2020-09-22 03:20:54 +00:00
sp_state_shader.c softpipe: Switch to using NIR as the shader format from mesa/st. 2020-10-20 08:54:06 -07:00
sp_state_so.c
sp_state_surface.c
sp_state_vertex.c
sp_surface.c
sp_surface.h
sp_tex_sample.c softpipe: update fallthrough comments 2020-12-01 10:04:41 +01:00
sp_tex_sample.h
sp_tex_tile_cache.c gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_* 2020-09-22 03:20:54 +00:00
sp_tex_tile_cache.h
sp_texture.c gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_* 2020-09-22 03:20:54 +00:00
sp_texture.h
sp_tile_cache.c gallium: rename PIPE_TRANSFER_* -> PIPE_MAP_* 2020-09-22 03:20:54 +00:00
sp_tile_cache.h