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Kenneth Graunke e3405f177b st/mesa: Allocate full miplevels if MaxLevel is explicitly set
Some applications explicitly call glTex[ture]Parameteri[v] to set
GL_TEXTURE_MAX_LEVEL and GL_TEXTURE_BASE_LEVEL before uploading any
texture data.  Core Mesa initializes MaxLevel to 1000, so if it isn't
that, we know they've set it.  (We check for < TEXTURE_MAX_LEVELS to
avoid hardcoding that value, however.)

If MaxLevel - BaseLevel > 0, then the app is trying to tell us that
this texture is going to have multiple miplevels.  In that case, go
ahead and allocate the space for it.

Avoids many resource_copy_region calls at texture finalization time
in the Civilization VI benchmark.

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3401>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3401>
2020-01-16 00:06:54 -08:00
.appveyor Appveyor: Quickly fix meson build. 2019-11-14 21:45:23 +00:00
.gitlab-ci gitlab-ci: fix missing caselist.css/xsl 2020-01-15 19:03:56 +00:00
bin meson: simplify install_megadrivers.py invocation 2019-12-27 22:43:34 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs relnotes: Add Vulkan 1.2 2020-01-15 09:25:51 -06:00
doxygen doxygen: Plumb through gallium/ to automated documentation 2016-05-30 17:53:45 +01:00
include vulkan: Update the XML and headers to 1.2.131 2020-01-15 08:07:04 -06:00
scons scons: Bump C standard to gnu11 on macOS 10.15. 2019-11-29 12:38:29 +00:00
src st/mesa: Allocate full miplevels if MaxLevel is explicitly set 2020-01-16 00:06:54 -08:00
subprojects meson: add a expat subproject 2019-09-10 20:36:47 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig editorconfig: Fix meson style 2019-05-24 18:44:18 +00:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml gitlab-ci: Stop using manual jobs for merge requests 2020-01-15 10:31:01 +00:00
.mailmap .mailmap: use correct email address 2019-12-21 17:50:01 +00:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk android: mesa: Revert "android: mesa: revert "Enable asm unconditionally"" 2019-11-12 18:09:43 +00:00
Android.mk android: mesa: Revert "android: mesa: revert "Enable asm unconditionally"" 2019-11-12 18:09:43 +00:00
appveyor.yml Appveyor: Quickly fix meson build. 2019-11-14 21:45:23 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build meson: Enable -Werror=int-conversion. 2020-01-02 11:47:02 +00:00
meson_options.txt meson: Add a "prefer_iris" build option 2019-12-02 12:56:27 -08:00
README.rst docs: remove mailing list as way of submitting patches 2019-12-12 09:09:50 +11:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct scons: Fix force_scons parsing. 2019-10-26 08:23:48 +01:00
VERSION Bump VERSION to 20.0.0-devel 2019-10-30 14:56:02 -07:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.html
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.html <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.html <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.html
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.