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Francisco Jerez e2ef1c4676 intel/dev: Implement pixel pipe subslice counting for Gen12+.
Unlike Gen11, Gen12 hardware supports up to three pixel pipes per
slice.

Unfortunately the kernel interface is somewhat inconsistent between
Gen11 and Gen12: I915_PARAM_SUBSLICE_MASK returns a mask of enabled
*dual* subslices since TGL, so there is half the number of bits per
pixel pipe in the mask.  This is worked around here so we're able to
calculate the correct size of each pixel pipe, but the result is
returned in dual subslice units, inheriting the inconsistency from the
kernel -- Reason is that as of now all our Gen12 subslice counts
returned by gen_device_info.c are really dual subslice counts, and the
num_eu_per_subslice counts are also scaled accordingly, so it seems
like it would only make the matter worse if I fixed the units of this
field only without also fixing the rest.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8749>
2021-02-23 21:15:06 -08:00
.appveyor appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
.gitlab/issue_templates gitlab: add RADV bug report template 2020-12-18 08:03:04 +00:00
.gitlab-ci ci: Move the piglit expectations lists to the per-driver CI dirs. 2021-02-22 23:02:43 +00:00
bin bin/post_version: convert the csv.reader into a concrete list 2021-01-21 23:22:36 +00:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
ci-expects ci: Move the dEQP and traces expectations to the per-driver CI dirs. 2021-02-22 23:02:42 +00:00
docs zink: support stencil-export 2021-02-23 22:27:04 -05:00
doxygen
include vulkan: Update XML and headers to 1.2.168 2021-01-27 22:20:52 +00:00
scons Scons: check for timespec_get on windows as well as unices 2021-02-01 19:40:20 +00:00
src intel/dev: Implement pixel pipe subslice counting for Gen12+. 2021-02-23 21:15:06 -08:00
subprojects d3d12: Use DirectX-Headers wrap for d3d12.h 2020-12-16 16:25:54 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig docs: fixup indentation 2020-01-18 11:39:32 +01:00
.gitignore intel/tools: Add unit tests for assembler 2019-05-07 14:33:48 -07:00
.gitlab-ci.yml ci/bare-metal: Use an upstream kernel for db820c. 2021-02-22 19:31:46 +00:00
.mailmap .mailmap: add and update aliases for Danylo Piliaiev 2020-12-04 15:08:30 +00:00
.travis.yml travis: autodetect python version instead of hard-coding it 2019-12-21 20:23:08 +00:00
Android.common.mk tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
Android.mk ac/llvm: handle static/shared llvm init separately 2020-08-17 10:47:41 +00:00
appveyor.yml appveyor: Use Python3. 2020-08-06 09:46:48 +00:00
CleanSpec.mk CleanSpec.mk: Remove HOST_OUT_release 2018-08-02 15:42:40 -06:00
common.py scons: Print a deprecation warning about using scons on not windows 2019-10-24 18:33:50 +00:00
meson.build glapi: Support "ELF" TLS on Windows 2021-02-23 17:06:48 +00:00
meson_options.txt meson: add enable-glcpp-tests option 2021-01-28 15:52:32 +00:00
README.rst README: update references to internal docs 2020-06-13 10:42:01 +00:00
REVIEWERS REVIEWERS: add VMware reviewers 2019-10-18 16:42:40 +00:00
SConstruct tree-wide: fix deprecated GitLab URLs 2020-05-23 15:33:50 +00:00
VERSION VERSION: bump for 21.1.0 cycle 2021-01-13 09:46:19 -08:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `Freenode's #dri-devel
<irc://chat.freenode.net#dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.