mesa/src/compiler
Faith Ekstrand 3418525a82 pan/bi: Lower VS outputs in NIR
Co-authored-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Reviewed-by: Lorenzo Rossi <lorenzo.rossi@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40391>
2026-03-19 11:25:32 +00:00
..
clc nir: only set fp_math_ctrl if meaningful 2026-02-18 14:04:22 +00:00
glsl mesa: add force_explicit_uniform_loc_zero workaround 2026-03-18 07:28:07 +00:00
isaspec isaspec: Use %g format for float display to ensure round-trip fidelity 2026-03-04 22:42:27 +00:00
libcl libcl_vk: Add VkCopyMemoryIndirectCommandKHR 2026-02-13 20:53:47 +00:00
nir pan/bi: Lower VS outputs in NIR 2026-03-19 11:25:32 +00:00
rust nir: add nvidias shared memory non unform address shift 2026-02-11 03:41:23 +01:00
spirv spirv: Lower ShuffleUpINTEL and ShuffleDownINTEL to intrinsics 2026-03-17 17:21:52 +00:00
builtin_types.py
builtin_types_c.py
builtin_types_h.py
glsl_types.c compiler: Add FP8 types to GLSL type decoder 2025-12-19 00:09:53 +00:00
glsl_types.h spirv: Fix spec constant to handle Select for non-native floats 2026-03-04 22:04:45 +00:00
list.h
meson.build
shader_enums.c nir, ir3: Make ir3 GS varyings use a proper index 2026-01-21 20:54:15 +00:00
shader_enums.h pan/bi,nir: Divide memory_access from segments 2026-03-19 11:25:30 +00:00
shader_info.h glsl/nir: Add texture_buffers to shader info 2026-01-13 10:00:58 +01:00