mesa/src/broadcom
Juan A. Suarez Romero c815189112 v3d: apply 1D texture miplevel alignment in arrays
1D texture miplevels are aligned to 64b, but this should include also
texture arrays.

Fixes
`spec@glsl-1.30@execution@texelfetchoffset@vs-texelfetch-usampler1darray`
and several other piglit tests.

CC: mesa-stable
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22775>
2023-05-01 08:35:16 +00:00
..
ci v3d: apply 1D texture miplevel alignment in arrays 2023-05-01 08:35:16 +00:00
cle v3d: fix various minor issues in gen_pack_header.py 2023-04-28 14:53:10 +00:00
clif v3d/clif: add support for dumping GS shader state 2021-10-13 21:23:10 +00:00
common v3d: document that V3D_DEBUG=shaderdb is *not* for shader-db 2023-04-24 10:01:00 +00:00
compiler broadcom/compiler: try harder to merge thread switch earlier 2023-04-27 08:43:29 +00:00
drm-shim vc4: add DRM_VC4_CREATE_SHADER_BO support to drm-shim 2022-11-08 21:23:27 +00:00
qpu broadcom/compiler: fix incorrect ALU checks 2023-04-25 11:15:26 +02:00
simulator broadcom: fix typos 2023-04-21 17:19:46 +00:00
vulkan v3d: fix tfu_supports_tex_format() param type, and document why 2023-04-27 22:17:48 +00:00
.editorconfig broadcom: add editorconfig 2017-07-25 14:44:52 -07:00
meson.build meson: drop duplicate lib in lib name 2022-08-22 08:35:41 +00:00