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clc
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clc: fetch clang resource dir at runtime
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2022-12-02 15:38:44 +00:00 |
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glsl
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meson: do not use source_root() when possible
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2022-11-22 06:11:07 +00:00 |
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isaspec
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isaspec: Move isa_decode(..) declaration
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2022-09-03 19:26:04 +00:00 |
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nir
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nir/nir_opt_offsets: Prevent offsets going above max
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2022-12-02 15:04:52 +00:00 |
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spirv
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nir/builder: Drop nir_i2i and nir_u2u in favor of nir_x2xN
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2022-12-01 01:10:12 +00:00 |
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builtin_type_macros.h
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glsl: add texture subpass variants
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2022-11-10 10:21:34 +00:00 |
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glsl_types.cpp
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glsl: add texture subpass variants
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2022-11-10 10:21:34 +00:00 |
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glsl_types.h
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glsl: Remove the need of _MTX_INITIALIZER_NP by using simple_mtx_t/SIMPLE_MTX_INITIALIZER
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2022-11-09 04:38:28 +00:00 |
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meson.build
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spirv: Use a single binary for gtests
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2021-10-20 17:55:36 +00:00 |
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nir_gl_types.h
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mesa: #include "util/glheader.h" instead GL/gl.h in shared code
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2022-11-03 16:07:31 +00:00 |
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nir_types.cpp
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nir/types: Add some asserts to glsl_get_struct_field()
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2022-11-01 14:48:41 +00:00 |
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nir_types.h
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nir: Add a pass to lower mediump temps and shared mem.
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2022-09-01 22:39:39 +00:00 |
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shader_enums.c
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nir+ir3: Rename load_size_ir3 to load_center_rhw_ir3.
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2022-07-11 16:56:05 +00:00 |
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shader_enums.h
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gallium: use gl shader types as the basis for the gallium ones
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2022-08-04 08:17:39 +00:00 |
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shader_info.h
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nir, anv, hasvk, radv: pull uses_wide_subgroup_intrinsics into shader_info
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2022-09-20 10:19:21 +00:00 |