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When we look back for a previous uniform definition we want to
start looking from the current position of the cursor, not the
end of the current block. The latter only works when translating
from NIR, since in that case both always match, but any optimization
pass may rewrite code and emit uniforms at any place in the middle of
the program.
Also, ntq_store_dest expects result to be written by the last instruction
to handle the case where it is stored to a NIR register. That won't be
the case if the result comes from an optimized uniform, so in that case
we need to insert a MOV, like we do in non-uniform control flow.
v2: fix ntq_store_dest for optimized uniforms.
Fixes:
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| .appveyor | ||
| .gitlab/issue_templates | ||
| .gitlab-ci | ||
| bin | ||
| build-support | ||
| ci-expects | ||
| docs | ||
| doxygen | ||
| include | ||
| scons | ||
| src | ||
| subprojects | ||
| .dir-locals.el | ||
| .editorconfig | ||
| .gitignore | ||
| .gitlab-ci.yml | ||
| .mailmap | ||
| .travis.yml | ||
| Android.common.mk | ||
| Android.mk | ||
| appveyor.yml | ||
| CleanSpec.mk | ||
| common.py | ||
| meson.build | ||
| meson_options.txt | ||
| README.rst | ||
| REVIEWERS | ||
| SConstruct | ||
| VERSION | ||
`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library ====================================================== Source ------ This repository lives at https://gitlab.freedesktop.org/mesa/mesa. Other repositories are likely forks, and code found there is not supported. Build & install --------------- You can find more information in our documentation (`docs/install.rst <https://mesa3d.org/install.html>`_), but the recommended way is to use Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_): .. code-block:: sh $ mkdir build $ cd build $ meson .. $ sudo ninja install Support ------- Many Mesa devs hang on IRC; if you're not sure which channel is appropriate, you should ask your question on `Freenode's #dri-devel <irc://chat.freenode.net#dri-devel>`_, someone will redirect you if necessary. Remember that not everyone is in the same timezone as you, so it might take a while before someone qualified sees your question. To figure out who you're talking to, or which nick to ping for your question, check out `Who's Who on IRC <https://dri.freedesktop.org/wiki/WhosWho/>`_. The next best option is to ask your question in an email to the mailing lists: `mesa-dev\@lists.freedesktop.org <https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_ Bug reports ----------- If you think something isn't working properly, please file a bug report (`docs/bugs.rst <https://mesa3d.org/bugs.html>`_). Contributing ------------ Contributions are welcome, and step-by-step instructions can be found in our documentation (`docs/submittingpatches.rst <https://mesa3d.org/submittingpatches.html>`_). Note that Mesa uses gitlab for patches submission, review and discussions.