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The current code computes ctx->Array.LegalTypesMask just once,
however, computing this needs to consider ctx->API so we need
to make sure that the API for that context has not changed if
we intend to reuse the result.
The context API can change, at least, if we go through
_mesa_meta_begin, since that will always force
API_OPENGL_COMPAT until we call _mesa_meta_end. If any
operation in between these two calls triggers a call to
update_array_format, then we might be caching a value for
LegalTypesMask that will not be right once we have called
_mesa_meta_end and restored the context API.
Fixes the following 179 dEQP tests in i965:
dEQP-GLES3.functional.vertex_arrays.single_attribute.strides.fixed.*
dEQP-GLES3.functional.vertex_arrays.single_attribute.normalize.fixed.*
dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.fixed.*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_draw.*fixed*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_draw.*fixed*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_draw.*fixed*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_copy.*fixed*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_copy.*fixed*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_copy.*fixed*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.static_read.*fixed*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.stream_read.*fixed*
dEQP-GLES3.functional.vertex_arrays.single_attribute.usages.dynamic_read.*fixed*
dEQP-GLES3.functional.vertex_arrays.multiple_attributes.input_types.3_*fixed2*
dEQP-GLES3.functional.draw.random.{2,18,28,68,83,106,109,156,181,191}
Reviewed-by: Brian Paul <brianp@vmware.com>
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| Android.mk | ||
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| CleanSpec.mk | ||
| common.py | ||
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File: docs/README.WIN32 Last updated: 21 June 2013 Quick Start ----- ----- Windows drivers are build with SCons. Makefiles or Visual Studio projects are no longer shipped or supported. Run scons osmesa mesagdi to build classic mesa Windows GDI drivers; or scons libgl-gdi to build gallium based GDI driver. This will work both with MSVS or Mingw. Windows Drivers ------- ------- At this time, only the gallium GDI driver is known to work. Source code also exists in the tree for other drivers in src/mesa/drivers/windows, but the status of this code is unknown. Recipe ------ Building on windows requires several open-source packages. These are steps that work as of this writing. - install python 2.7 - install scons (latest) - install mingw, flex, and bison - install pywin32 from here: http://www.lfd.uci.edu/~gohlke/pythonlibs get pywin32-218.4.win-amd64-py2.7.exe - install git - download mesa from git see http://www.mesa3d.org/repository.html - run scons General ------- After building, you can copy the above DLL files to a place in your PATH such as $SystemRoot/SYSTEM32. If you don't like putting things in a system directory, place them in the same directory as the executable(s). Be careful about accidentially overwriting files of the same name in the SYSTEM32 directory. The DLL files are built so that the external entry points use the stdcall calling convention. Static LIB files are not built. The LIB files that are built with are the linker import files associated with the DLL files. The si-glu sources are used to build the GLU libs. This was done mainly to get the better tessellator code. If you have a Windows-related build problem or question, please post to the mesa-dev or mesa-users list.