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When restoring something from shader cache we won't have and don't want to create a nir_shader this change detaches the two. There are other advantages such as being able to reuse the shader info populated by GLSL IR. Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> |
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| .. | ||
| ac_binary.c | ||
| ac_binary.h | ||
| ac_llvm_helper.cpp | ||
| ac_llvm_util.c | ||
| ac_llvm_util.h | ||
| ac_nir_to_llvm.c | ||
| ac_nir_to_llvm.h | ||
| amd_family.h | ||
| amd_kernel_code_t.h | ||
| amdgpu_id.h | ||
| Makefile.am | ||
| Makefile.sources | ||
| r600d_common.h | ||
| sid.h | ||