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Segfault occurs when destroying EGL surface attached to already destroyed
Wayland window. The fix is to set to NULL the pointer of surface's
native window when wl_egl_destroy_window() is called.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Stencel, Joanna <joanna.stencel@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit
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| docs | ||
| drivers | ||
| main | ||
| wayland | ||
| Android.mk | ||
| egl-symbols-check | ||
| Makefile.am | ||
| Makefile.sources | ||
| SConscript | ||