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Rob Clark e090e313fa freedreno/ir3: Reduce compiler thread pool size
With the current scheme, looking at game startup which should be the
worst case (most heavily loaded) time for the compiler threads, and they
seem to be ~10% busy.  Furthermore we typically have a mix of "big" and
"LITTLE" cores.. with about half being "big".  So sizing the thread pool
to the half the # of CPU cores seems reasonable.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19387>
2022-11-08 23:36:51 +00:00
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.gitlab-ci ci: run shaderdb on vc4 as well 2022-11-08 21:23:27 +00:00
android Android.mk: Fix gnu++14 related build failures 2022-11-07 17:46:42 +00:00
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docs docs: update calendar and link releases notes for 22.2.3 2022-11-07 10:28:11 -08:00
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src freedreno/ir3: Reduce compiler thread pool size 2022-11-08 23:36:51 +00:00
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CODEOWNERS CODEOWNERS: remove rajnesh-kanwal as an Imagination maintainer 2022-10-31 23:59:41 +00:00
meson.build nine: enable on freedreno 2022-11-05 14:35:41 +00:00
meson_options.txt
README.rst
VERSION VERSION: fix version as it will be a new year 2022-11-04 14:30:55 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.