mesa/src/intel/blorp/meson.build
Paulo Zanoni b52b1a08bf intel/blorp: add blorp_shaders.cl
This gives us the infrastructure that allows us to slowly migrate
pieces of blorp shaders from NIR to OpenCL, which, IMHO, are much
easier to read. We can't fully migrate everything due to all the
conditional building we do with these shaders, but I'm sure we'll find
opportunities to replace some NIR with OpenCL eventually.

The conversion of blorp_check_in_bounds() serves as the first example.

I also plan to have the shaders from the new indirect copy extension
be OpenCL shaders (mixed with some NIR as well), so having this patch
merged now will reduce the diff for the extension later.

Thanks to Alyssa Rosenzweig for her help here.

v2:
- Use SPDX (Alyssa).
- Use nir_trim_vector() (Alyssa).
- Adjust CL variable declaration (Alyssa).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39046>
2026-01-15 04:34:55 +00:00

91 lines
2.2 KiB
Meson

# Copyright © 2017 Intel Corporation
# SPDX-License-Identifier: MIT
blorp_shader_files = files(
'blorp_shaders.cl',
)
blorp_shaders_spv = custom_target(
input : blorp_shader_files,
output : 'blorp_shaders.spv',
command : [
prog_mesa_clc, '-o', '@OUTPUT@', '--depfile', '@DEPFILE@',
blorp_shader_files, '--',
'-I' + join_paths(meson.project_source_root(), 'include'),
'-I' + join_paths(meson.project_source_root(), 'src/compiler/libcl'),
'-I' + join_paths(meson.project_source_root(), 'src'),
'-I' + join_paths(meson.current_source_dir(), '.'),
cl_args,
],
depends : [gen_cl_xml_pack],
depfile : 'blorp_shaders.h.d',
)
blorp_shaders = custom_target(
input : blorp_shaders_spv,
output : ['blorp_shaders.cpp', 'blorp_shaders.h'],
command : [prog_vtn_bindgen2, blorp_shaders_spv, '@OUTPUT0@', '@OUTPUT1@'],
)
idep_blorp_shaders = declare_dependency(
sources : [blorp_shaders],
include_directories : include_directories('.'),
)
files_libblorp = files(
'blorp.c',
'blorp.h',
'blorp_blit.c',
'blorp_clear.c',
'blorp_nir_builder.h',
'blorp_priv.h',
)
files_blorp_brw = files(
'blorp_genX_exec_brw.h',
'blorp_brw.c',
)
files_blorp_elk = files(
'blorp_genX_exec_elk.h',
'blorp_elk.c',
)
libblorp = static_library(
'blorp',
[files_libblorp, files_blorp_brw],
include_directories : [inc_include, inc_src, inc_intel, inc_intel_compiler],
c_args : [no_override_init_args],
gnu_symbol_visibility : 'hidden',
dependencies : [
idep_nir_headers, idep_genxml, idep_mesautil, idep_intel_dev,
idep_blorp_shaders
],
build_by_default: false,
)
idep_intel_blorp = declare_dependency(
link_with: libblorp,
)
if with_intel_elk
libblorp_elk = static_library(
'blorp_elk',
[files_libblorp, files_blorp_elk],
include_directories : [inc_include, inc_src, inc_intel],
c_args : [no_override_init_args],
gnu_symbol_visibility : 'hidden',
dependencies : [
idep_nir_headers, idep_genxml, idep_mesautil, idep_intel_dev,
idep_blorp_shaders
],
build_by_default: true, # FIXME XXX
)
idep_intel_blorp_elk = declare_dependency(
dependencies: [idep_intel_dev],
link_with: libblorp_elk,
)
else
idep_intel_blorp_elk = null_dep
endif