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In d3d10umd it is required to pass D3DKMT_PRESENT in context_private of flush_frontbuffer, but wgl passes HDC in it. To accomidate this when gdi_sw_winsys is created functions that acquire and release hdc from context_private are passed. Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Feng Jiang <jiangfeng@kylinos.cn> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27333> |
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| .. | ||
| android_stub | ||
| CL | ||
| D3D9 | ||
| d3dadapter | ||
| drm-uapi | ||
| EGL | ||
| GL | ||
| GLES | ||
| GLES2 | ||
| GLES3 | ||
| KHR | ||
| pci_ids | ||
| tensorflow | ||
| vk_video | ||
| vulkan | ||
| winddk | ||
| c99_alloca.h | ||
| c99_compat.h | ||
| kopper_interface.h | ||
| meson.build | ||
| no_extern_c.h | ||