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It appears to be possible that IDLE is observed before COMPLETE. In this case, an application may access present_id in subsequent QueuePresentKHR and race against the fence worker reading present_id. Solve this by adding a separate signal_present_id that is used when completing to avoid the race. Signed-off-by: Hans-Kristian Arntzen <post@arntzen-software.no> Reviewed-by: Adam Jackson <ajax@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22633> |
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| .. | ||
| device-select-layer | ||
| overlay-layer | ||
| registry | ||
| runtime | ||
| util | ||
| wsi | ||
| meson.build | ||
| vulkan-android.sym | ||
| vulkan-icd-android-symbols.txt | ||
| vulkan-icd-symbols.txt | ||
| vulkan.sym | ||
| vulkan_api.def.in | ||