Find a file
Boris Brezillon dfbec67cb0 panvk: Simplify shader initialization in the pipeline logic
The multi-step compilation is not needed since we don't have clever
linking optimization tricks just yet. Let's handle compilation, shader
upload and renderer state descriptor emission in one step and make as
much as we can stage agnostic. The remaining FS-specific stuff are moved
to init_fs_state().

While at it, move as much information as we can to the
panvk_pipeline_shader object we created, to make the transition to
vk_shader easier.

We also stop using MESA_SHADER_STAGES-sized arrays everywhere, since
we only support vertex and fragment shaders.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28927>
2024-05-22 14:13:16 +00:00
.ci-farms ci: lima farm maintenance 2024-05-20 12:15:15 +02:00
.ci-farms-disabled ci: lima farm maintenance 2024-05-20 12:15:15 +02:00
.github/workflows add zink to macos ci 2022-11-22 19:04:13 +00:00
.gitlab gitlab: Reference hang debugging documenttion 2024-05-16 09:47:53 +00:00
.gitlab-ci ci: define SNMP base interface on runner 2024-05-22 12:09:55 +00:00
android nouveau: import libdrm_nouveau 2024-03-13 15:21:07 +00:00
bin ci_run_n_monitor: explain how to pass multiple targets without having to use regexes 2024-03-29 19:23:24 +00:00
build-support meson: move tsan-blacklist.txt to build-support with the other build support files 2024-05-01 07:05:12 +00:00
docs docs/features: Add missing AHB for tu 2024-05-21 18:45:31 +00:00
include drm-uapi: Update v3d_drm.h 2024-05-22 05:37:47 +00:00
src panvk: Simplify shader initialization in the pipeline logic 2024-05-22 14:13:16 +00:00
subprojects subprojects: uprev perfetto to v45.0 2024-05-21 20:02:00 +00:00
.clang-format meson: enable the clang-format target 2023-05-29 11:57:08 +00:00
.clang-format-ignore ci: enforce formatting for RADV & ACO 2023-06-16 19:59:52 +00:00
.clang-format-include teflon: Initial commit 2024-01-24 10:02:10 +00:00
.dir-locals.el
.editorconfig glsl: Fixes ident issue in glsl_parser.yy and update editorconfig for it 2022-12-16 19:02:17 +00:00
.git-blame-ignore-revs freedreno: Add reformatting commits to .git-blame-ignore-revs 2023-09-22 02:07:36 +00:00
.gitattributes gitlab: Highlight .cl as C 2023-11-02 11:37:46 +00:00
.gitignore .gitignore: add .cache folder 2024-05-13 14:32:12 +00:00
.gitlab-ci.yml ci: identify and label S3 buckets 2024-05-07 22:08:07 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap mailmap: add entry to unify Roman Stratiienko's contributions 2024-05-16 12:05:27 +00:00
.mr-label-maker.yml mr-label-maker: mark *-vkd3d.txt files as CI results expectations files 2024-05-14 11:46:41 +00:00
CODEOWNERS CODEOWNERS: update Imagination maintainers 2024-01-19 10:26:15 +00:00
meson.build meson: use glslang --depfile argument when possible 2024-05-20 17:34:17 +00:00
meson_options.txt meson: implement split-debug 2024-04-23 18:31:39 +00:00
README.rst README: update links to our own docs 2024-05-15 17:13:10 +00:00
VERSION VERSION: bump to 20.2 2024-04-24 19:51:59 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://docs.mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://docs.mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://docs.mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://docs.mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.