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Connor Abbott def56b531c tu: Support GMEM with layered rendering and multiview
It turns out that this actually is supported. GMEM can hold multiple
layers which are cleared, loaded, and resolved separately. The stride
between layers seems to be implicitly calculated based on the tile size,
and we have to match it when blitting to/from GMEM. One tricky thing is
that now we may realize that we don't have enough space for GMEM only
when computing the tiling config, because we may not know the number of
framebuffer layers until we have the framebuffer and too many
framebuffer layers will exhaust GMEM.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19505>
2022-11-08 16:35:02 +00:00
.github/workflows ci/macOS: Getting the installed binary to be artifacts 2022-10-26 02:16:35 +00:00
.gitlab/issue_templates gitlab: ask that reporters don't include long logs in descriptions 2022-06-08 15:06:51 +00:00
.gitlab-ci ci: Uprev kernel to 6.0 2022-11-04 14:51:24 +00:00
android Android.mk: Fix gnu++14 related build failures 2022-11-07 17:46:42 +00:00
bin bin/perf-annotate-jit.py: Update to Python 3. 2022-08-21 22:14:43 -07:00
build-support configure: commit test files 2017-10-16 16:32:43 -07:00
docs docs: update calendar and link releases notes for 22.2.3 2022-11-07 10:28:11 -08:00
include drm-uapi: bump headers 2022-11-03 20:24:41 +00:00
src tu: Support GMEM with layered rendering and multiview 2022-11-08 16:35:02 +00:00
subprojects meson: upgrade zlib wrap 2022-10-20 22:52:06 +00:00
.dir-locals.el dir-locals.el: Adds White Space support 2016-11-14 19:17:49 +02:00
.editorconfig rusticl: added 2022-09-12 05:58:12 +00:00
.gitattributes Add new rules to .gitattributes 2022-01-19 15:17:17 +00:00
.gitignore .gitignore: Qualify the path for the ignored build directory. 2022-06-09 22:53:37 +00:00
.gitlab-ci.yml Revert "ci: Collabora farm maintanance" 2022-11-04 12:22:17 +00:00
.graphqlrc.yml ci/bin: Add utility to find jobs dependencies 2022-08-03 23:10:37 +00:00
.mailmap .mailmap: change spelling for Constantine Kharlamov 2022-08-12 13:11:03 +00:00
CODEOWNERS CODEOWNERS: remove rajnesh-kanwal as an Imagination maintainer 2022-10-31 23:59:41 +00:00
meson.build nine: enable on freedreno 2022-11-05 14:35:41 +00:00
meson_options.txt meson: simplified meson for enabling ray-tracing on Intel 2022-11-01 06:30:47 +00:00
README.rst docs: promote #dri-devel on oftc over freenode 2021-05-24 09:21:48 +00:00
VERSION VERSION: fix version as it will be a new year 2022-11-04 14:30:55 +00:00

`Mesa <https://mesa3d.org>`_ - The 3D Graphics Library
======================================================


Source
------

This repository lives at https://gitlab.freedesktop.org/mesa/mesa.
Other repositories are likely forks, and code found there is not supported.


Build & install
---------------

You can find more information in our documentation (`docs/install.rst
<https://mesa3d.org/install.html>`_), but the recommended way is to use
Meson (`docs/meson.rst <https://mesa3d.org/meson.html>`_):

.. code-block:: sh

  $ mkdir build
  $ cd build
  $ meson ..
  $ sudo ninja install


Support
-------

Many Mesa devs hang on IRC; if you're not sure which channel is
appropriate, you should ask your question on `OFTC's #dri-devel
<irc://irc.oftc.net/dri-devel>`_, someone will redirect you if
necessary.
Remember that not everyone is in the same timezone as you, so it might
take a while before someone qualified sees your question.
To figure out who you're talking to, or which nick to ping for your
question, check out `Who's Who on IRC
<https://dri.freedesktop.org/wiki/WhosWho/>`_.

The next best option is to ask your question in an email to the
mailing lists: `mesa-dev\@lists.freedesktop.org
<https://lists.freedesktop.org/mailman/listinfo/mesa-dev>`_


Bug reports
-----------

If you think something isn't working properly, please file a bug report
(`docs/bugs.rst <https://mesa3d.org/bugs.html>`_).


Contributing
------------

Contributions are welcome, and step-by-step instructions can be found in our
documentation (`docs/submittingpatches.rst
<https://mesa3d.org/submittingpatches.html>`_).

Note that Mesa uses gitlab for patches submission, review and discussions.