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The PIPE_CAP_GL_SPIRV capability enables ARB_gl_spirv and ARB_spirv_extensions, and will make sure the corresponding SPIR-V capabilities and extensions lists are initialized. The additional PIPE_CAP_GL_SPIRV_VARIABLE_POINTERS capability enables the support for Variable Pointers in SPIR-V shaders. This depends on the driver and is not mandatory for ARB_gl_spirv support. v2: Add a PIPE_CAP for Variable Pointers. (Marek) Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> [v1] |
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