..
glsl
glsl: add a shader info field to the gl_program type
2016-10-26 14:29:36 +11:00
nir
nir/i965/anv/radv/gallium: make shader info a pointer
2016-10-26 14:29:36 +11:00
spirv
nir/i965/anv/radv/gallium: make shader info a pointer
2016-10-26 14:29:36 +11:00
.gitignore
nir/spirv: Remove a duplicate spirv2nir from .gitignore
2016-10-04 07:43:15 -07:00
Android.glsl.gen.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.glsl.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.mk
Android: glsl: add rules to generate ir_expression*.h header files
2016-09-06 15:58:55 +01:00
Android.nir.gen.mk
compiler: android: flesh out nir into separate makefile
2016-04-11 19:08:23 +01:00
Android.nir.mk
compiler: android: flesh out nir into separate makefile
2016-04-11 19:08:23 +01:00
builtin_type_macros.h
glsl: add subpass image type (v2)
2016-09-16 15:16:31 +10:00
glsl_types.cpp
glsl: add matrix layout information to interface block types
2016-10-24 15:49:53 +02:00
glsl_types.h
glsl: add matrix layout information to interface block types
2016-10-24 15:49:53 +02:00
Makefile.am
compiler: Move glsl_to_nir to libglsl.la
2016-05-26 14:13:38 -07:00
Makefile.glsl.am
glsl: Add initial functions to implement an on-disk cache
2016-09-28 09:16:31 +10:00
Makefile.nir.am
nir/spirv: Bring back the spirv2nir helper binary
2016-09-21 05:38:26 -07:00
Makefile.sources
glsl: Remove unused function import_prototypes
2016-10-17 11:32:03 -07:00
nir_types.cpp
nir: Delete open coded type printing.
2016-10-06 02:13:36 -07:00
nir_types.h
nir: Delete open coded type printing.
2016-10-06 02:13:36 -07:00
SConscript
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
SConscript.glsl
mesa: Remove prog_hash_table.c
2016-09-12 10:48:35 +10:00
SConscript.nir
glsl: Generate ir_expression_operation.h from Python
2016-08-30 16:28:00 -07:00
shader_enums.c
compiler: add printable values for cull distance varyings.
2016-10-04 10:15:23 +10:00
shader_enums.h
glsl: add gl_LocalGroupSizeARB as a system value
2016-10-07 00:18:57 +02:00
shader_info.h
nir: move nir_shader_info to a common compiler header
2016-10-26 14:29:36 +11:00