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Previously, in order to get things working, we just always shadowed variables. Now, we rewrite derefs whenever it's safe to do so and only shadow if we have an in or out variable that we write or read to respectively. |
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| .. | ||
| glsl | ||
| nir | ||
| .gitignore | ||
| Android.gen.mk | ||
| Android.mk | ||
| builtin_type_macros.h | ||
| glsl_types.cpp | ||
| glsl_types.h | ||
| Makefile.am | ||
| Makefile.sources | ||
| nir_types.cpp | ||
| nir_types.h | ||
| SConscript | ||
| shader_enums.c | ||
| shader_enums.h | ||